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Премиум
  1. Урок 1. 00:01:04
    Three.js Bootcamp: Zero to Mastery
  2. Урок 2. 00:05:00
    Three.js Examples
  3. Урок 3. 00:08:41
    Wait...What is Three.js?
  4. Урок 4. 00:03:14
    Prerequisite Knowledge
  5. Урок 5. 00:02:48
    Three.js Documentation
  6. Урок 6. 00:05:41
    Hacking the Example
  7. Урок 7. 00:07:48
    Three.js Fundamentals
  8. Урок 8. 00:05:18
    Installing Vite
  9. Урок 9. 00:06:01
    Three.js Setup
  10. Урок 10. 00:05:28
    Scene
  11. Урок 11. 00:05:04
    Camera
  12. Урок 12. 00:04:42
    Renderer
  13. Урок 13. 00:04:55
    Starter Pack
  14. Урок 14. 00:03:50
    FOV
  15. Урок 15. 00:05:47
    Near and Far
  16. Урок 16. 00:04:44
    Orbit Controls
  17. Урок 17. 00:07:36
    Renderloop
  18. Урок 18. 00:05:56
    Orthographic Camera
  19. Урок 19. 00:02:47
    Other Controls
  20. Урок 20. 00:11:14
    Resizing
  21. Урок 21. 00:02:09
    Antialiasing - The Problem
  22. Урок 22. 00:03:21
    Antialiasing - The Solution
  23. Урок 23. 00:03:45
    Antialiasing - The Solution Implementation
  24. Урок 24. 00:00:50
    Starter Pack
  25. Урок 25. 00:07:05
    Transforming Position
  26. Урок 26. 00:07:37
    Vector3
  27. Урок 27. 00:02:24
    Transforming Scale
  28. Урок 28. 00:06:18
    Scene Hierarchy
  29. Урок 29. 00:01:47
    Rotation - Part 1
  30. Урок 30. 00:14:27
    Rotation - Part 2
  31. Урок 31. 00:01:56
    Animating Meshes - Part 1
  32. Урок 32. 00:04:15
    Animating Meshes - Part 2
  33. Урок 33. 00:05:22
    Other Animations
  34. Урок 34. 00:04:29
    Introduction
  35. Урок 35. 00:12:32
    Buffer Geometry
  36. Урок 36. 00:06:59
    Primitives
  37. Урок 37. 00:18:59
    Extra: Tweakpane
  38. Урок 38. 00:03:45
    Materials vs. Textures
  39. Урок 39. 00:04:18
    Material Types
  40. Урок 40. 00:15:20
    MeshBasicMaterial
  41. Урок 41. 00:10:05
    Mesh Lambert and Mesh Phong Materials
  42. Урок 42. 00:09:36
    Mesh Standard and Mesh Physical Materials
  43. Урок 43. 00:10:54
    Setup
  44. Урок 44. 00:06:51
    Loading a Texture
  45. Урок 45. 00:10:19
    Repeating Texture
  46. Урок 46. 00:03:42
    Texture Offset
  47. Урок 47. 00:04:55
    UV Maps - Part 1
  48. Урок 48. 00:05:03
    UV Mapping - Part 2
  49. Урок 49. 00:09:17
    PBR Maps
  50. Урок 50. 00:04:18
    Normal Map
  51. Урок 51. 00:02:45
    Height Map
  52. Урок 52. 00:07:30
    AO Map
  53. Урок 53. 00:03:57
    Putting it All Together!
  54. Урок 54. 00:10:13
    Introduction and Ambient Light
  55. Урок 55. 00:05:14
    Hemisphere Light
  56. Урок 56. 00:07:07
    Directional Light
  57. Урок 57. 00:04:55
    pointLight
  58. Урок 58. 00:06:57
    spotLight
  59. Урок 59. 00:02:24
    Setting spotLight Target
  60. Урок 60. 00:06:15
    Rect Area Light
  61. Урок 61. 00:01:39
    Putting it All Together!
  62. Урок 62. 00:02:57
    Exercise: Imposter Syndrome
  63. Урок 63. 00:04:23
    Introduction
  64. Урок 64. 00:03:17
    Adding Shadows
  65. Урок 65. 00:04:35
    How Shadows Work
  66. Урок 66. 00:11:58
    Shadow Properties
  67. Урок 67. 00:04:12
    Shadow Properties - Pointlight
  68. Урок 68. 00:02:40
    Shadow Map Types
  69. Урок 69. 00:00:53
    Introduction
  70. Урок 70. 00:02:48
    Planning Our Project
  71. Урок 71. 00:07:55
    Adding Meshes
  72. Урок 72. 00:12:32
    Planetary Orbit
  73. Урок 73. 00:04:50
    Planet Array
  74. Урок 74. 00:03:48
    Adding Materials
  75. Урок 75. 00:13:14
    Automating Mesh Generation
  76. Урок 76. 00:12:25
    Animating the Planet Array
  77. Урок 77. 00:10:17
    Final Touches!
  78. Урок 78. 00:06:47
    GLTF Introduction
  79. Урок 79. 00:14:52
    Loading the Model
  80. Урок 80. 00:05:12
    Load Async
  81. Урок 81. 00:07:45
    Changing Loaded Model Properties
  82. Урок 82. 00:07:51
    Working with Nested Meshes
  83. Урок 83. 00:04:26
    DRACOLoader
  84. Урок 84. 00:04:05
    Introduction and Prerequisites
  85. Урок 85. 00:04:12
    Exporting and Importing Modules
  86. Урок 86. 00:15:59
    Creating Our Classes - Part 1
  87. Урок 87. 00:10:25
    Creating Our Classes - Part 2
  88. Урок 88. 00:06:55
    Adding Objects
  89. Урок 89. 00:16:48
    Zustand and Resizing
  90. Урок 90. 00:02:00
    Introduction
  91. Урок 91. 00:04:07
    Asset Array
  92. Урок 92. 00:07:57
    Creating the AssetStore
  93. Урок 93. 00:14:00
    Loading Our Assets
  94. Урок 94. 00:10:05
    Preloader Progress
  95. Урок 95. 00:03:44
    Preloader UI
  96. Урок 96. 00:11:43
    Putting it All Together!
  97. Урок 97. 00:09:01
    Introduction to Physics and Rapier
  98. Урок 98. 00:06:11
    Getting Started
  99. Урок 99. 00:09:14
    Dynamic Object
  100. Урок 100. 00:07:34
    Fixed Objects
  101. Урок 101. 00:14:06
    Physics Helper Functions
  102. Урок 102. 00:10:48
    Auto Compute Cuboid Dimensions
  103. Урок 103. 00:17:05
    Setting Absolute Position
  104. Урок 104. 00:02:32
    Adding Fixed Objects
  105. Урок 105. 00:07:09
    Auto Compute Ball Collider
  106. Урок 106. 00:16:49
    Auto Compute Trimesh Collider
  107. Урок 107. 00:06:17
    Putting it All Together!
  108. Урок 108. 00:02:34
    Introduction
  109. Урок 109. 00:10:00
    Input Controller
  110. Урок 110. 00:01:30
    Using Arrow Keys
  111. Урок 111. 00:04:56
    Preventing Unnecessary Updates
  112. Урок 112. 00:01:56
    Controlling Our Mesh
  113. Урок 113. 00:11:22
    Moving Dynamic Bodies
  114. Урок 114. 00:10:20
    Moving Kinematic Bodies
  115. Урок 115. 00:05:22
    Comparing Character Controllers
  116. Урок 116. 00:06:20
    Introduction
  117. Урок 117. 00:08:31
    Setting Up Our Body
  118. Урок 118. 00:03:02
    Implementing Character Controller
  119. Урок 119. 00:02:19
    Factoring in Framerate
  120. Урок 120. 00:06:49
    Character Controller Properties
  121. Урок 121. 00:06:21
    Introduction and First Person Camera
  122. Урок 122. 00:04:48
    Basic Third Person Controller
  123. Урок 123. 00:08:29
    Cleanup and Lerp
  124. Урок 124. 00:03:49
    Ready Player Me
  125. Урок 125. 00:07:11
    Preparing Assets for Mixamo
  126. Урок 126. 00:09:33
    Adding Mixamo Animations
  127. Урок 127. 00:01:56
    Previewing Our Animations
  128. Урок 128. 00:08:54
    Setting Up Our Code
  129. Урок 129. 00:16:42
    Adding Avatar to the Scene
  130. Урок 130. 00:00:38
    Removing the Hitbox
  131. Урок 131. 00:05:42
    Introduction to Animations
  132. Урок 132. 00:07:14
    Playing an Animation
  133. Урок 133. 00:03:10
    Animation Action Map
  134. Урок 134. 00:08:54
    Transitioning Between Animations
  135. Урок 135. 00:05:12
    Cleaning Up The Controller
  136. Урок 136. 00:13:22
    Blender Introduction
  137. Урок 137. 00:05:41
    Edit Mode
  138. Урок 138. 00:06:35
    Starting Our Scene
  139. Урок 139. 00:10:26
    Terrain and Assigning Materials
  140. Урок 140. 00:10:22
    Adding Trees - Inset and Extrude
  141. Урок 141. 00:04:48
    Adding Extra Objects - Timelapse
  142. Урок 142. 00:04:43
    Adding Portals
  143. Урок 143. 00:11:59
    Exporting GLB
  144. Урок 144. 00:03:33
    Code - Starter Pack Recap
  145. Урок 145. 00:09:59
    Importing Our Scene
  146. Урок 146. 00:11:47
    Targeting Scene Objects
  147. Урок 147. 00:14:22
    Adding Shadows
  148. Урок 148. 00:04:02
    Introduction and Recap
  149. Урок 149. 00:07:03
    Setting up Portals
  150. Урок 150. 00:11:17
    Detecting Player Distance
  151. Урок 151. 00:09:18
    Final Touches
  152. Урок 152. 00:01:18
    Thank You!