Этот материал находится в платной подписке. Оформи премиум подписку и смотри или слушай Low Level Design, а также все другие курсы, прямо сейчас!
Премиум
  • Урок 1. 00:21:14
    1.1 Introduction to Low Level Design (Introduction to LLD)
  • Урок 2. 00:22:36
    1.2 Software Design Principles
  • Урок 3. 00:15:43
    2.1 Single Responsibility Principle (SRP) (Solid Principles)
  • Урок 4. 00:16:30
    2.2 Open Closed Principle (OCP)
  • Урок 5. 00:17:33
    2.3 Liskov Substitution Principle (LSP)
  • Урок 6. 00:10:22
    2.4 Interface Segregation Principle (ISP)
  • Урок 7. 00:14:13
    2.5 Dependency Inversion Principle (DIP)
  • Урок 8. 00:10:06
    3.1 Unified Modeling Language (UML)
  • Урок 9. 00:37:44
    3.2 Class UML diagrams
  • Урок 10. 00:09:59
    4.1 Introduction to Design Patterns (Creational Design Patterns)
  • Урок 11. 00:25:01
    4.2 Singleton Design Pattern
  • Урок 12. 00:16:03
    4.3 Factory Method
  • Урок 13. 00:24:29
    4.4 Builder Pattern
  • Урок 14. 00:26:11
    4.5 Abstract Factory
  • Урок 15. 00:20:07
    4.6 Prototype Pattern
  • Урок 16. 00:16:27
    5.1 Adapter Pattern (Structural Design Patterns)
  • Урок 17. 00:26:19
    5.2 Structural Design Patterns
  • Урок 18. 00:17:10
    5.3 Facade Pattern
  • Урок 19. 00:20:40
    5.4 Composite Pattern
  • Урок 20. 00:17:20
    5.5 Proxy Pattern
  • Урок 21. 00:18:09
    5.6 Bridge Pattern
  • Урок 22. 00:19:17
    5.7 Flyweight Pattern
  • Урок 23. 00:24:48
    6.1 Iterator Pattern (Behavioural Design Patterns)
  • Урок 24. 00:17:31
    6.2 Behavioural Design Patterns
  • Урок 25. 00:12:03
    6.3 Strategy Pattern
  • Урок 26. 00:28:12
    6.4 Command Pattern
  • Урок 27. 00:17:00
    6.5 Template Method
  • Урок 28. 00:20:43
    6.6 State Pattern
  • Урок 29. 00:17:23
    6.7 Chain of Responsibility
  • Урок 30. 00:22:49
    6.8 Visitor Pattern
  • Урок 31. 00:14:05
    6.9 Mediator Pattern
  • Урок 32. 00:17:01
    6.10 Memento Pattern
  • Урок 33. 00:39:29
    7.1 Multithreading and Concurrency (Multithreading and Concurrency)
  • Урок 34. 00:34:29
    7.2 Creating and Managing Threads
  • Урок 35. 00:31:39
    7.3 Thread Pools and Executors
  • Урок 36. 00:28:27
    7.4 Thread Safety and Synchronization
  • Урок 37. 00:25:40
    7.5 Deadlock and Prevention Techniques
  • Урок 38. 00:30:34
    7.6 Locks and Synchronization Mechanism
  • Урок 39. 00:16:44
    7.7 Producer Consumer Problem
  • Урок 40. 00:18:34
    8. Producer Consumer Problem
  • Урок 41. 00:23:15
    9.1 Exception Handling (LLD) (Exceptions and Error Handling)
  • Урок 42. 00:19:23
    9.2 Building Resilient Systems
  • Урок 43. 00:55:18
    10.1 Exceptions and Error Handling (Best practices in LLD)
  • Урок 44. 00:23:32
    10.2 Database Design and Integration
  • Урок 45. 00:36:28
    10.3 How to approach a LLD Interview
  • Урок 46. 00:38:21
    11.1 Parking Lot (Design) (Interview Problems (Part-1)
  • Урок 47. 00:28:43
    11.2 Parking Lot (Code)
  • Урок 48. 00:37:33
    11.3 Logging Framework (Design)
  • Урок 49. 00:22:17
    11.4 Logging Framework (Code)
  • Урок 50. 01:00:06
    11.5 Traffic Signal System (Design)
  • Урок 51. 00:23:52
    11.6 Traffic Signal System (Code)
  • Урок 52. 00:46:37
    11.7 Vending Machine Design
  • Урок 53. 00:26:30
    11.8 Vending Machine Code
  • Урок 54. 00:50:36
    11.9 Task Management System Design
  • Урок 55. 00:21:37
    11.10 Task Management System Code