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Премиум
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    Introduction
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    Problem Definition
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    Design the class for booking a ride
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    Design the Rider class depicting the user
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    Testing the code for meeting requirements
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    #Assumption 1: Single user booking multiple rides at a time
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    Exercise: Design an interface for user interaction
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    Solution: Design an interface for user interaction
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    Problem Definition
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    Design the Room class, which hosts a meeting
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    Design the class Meeting, which contains meeting details
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    Design the class Scheduler
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    Core logic for scheduling a meeting
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    Testing the code for the given requirements
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    Exercise: Extend the application to book meetings across days
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    Solution: Extend the application to book meetings across days
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    Problem Definition
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    Design Sprint class
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    Design Task class
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    Design the User class [1/3]
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    Design the User class [2/3]
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    Design the User class [3/3]
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    Testing the code for the given requirements
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    Problem Definition
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    Design a game session for the play
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    Design the Game class
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    Design the Player class [1/2]
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    Design the Player class [2/2]
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    Testing the code for the given requirements
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    Problem Definition
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    Design the base classes for the game
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    Design the Game class of the problem
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    Testing the code for the given requirements
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    Problem Definition
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    Design the User class
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    Design the Expense class
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    Designing the class Splitwise [1/3]
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    Designing the class Splitwise [2/3]
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    Designing the class Splitwise [3/3]
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    Testing the code for the given requirements
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    Optimizing the code
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    Exercise: Simplify Expenses
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    Solution: Simplify Expenses
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    Problem Definition
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    Design the Comment class
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    Design the Post class
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    Design the User class
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    Testing the code for the given requirements
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    Problem Definition
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    Design the Store class
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    Design the City class
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    Design the State class
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    Design the System class
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    Testing the code for the given requirements
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    Problem Definition
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    Designing the Notepad class [1/2]
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    Designing the Notepad class [2/2]
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    Testing the code for the given requirements
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    Problem Definition
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    Design the Employee class
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    Design the System class
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    Testing the code for the given requirements
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    Problem Definition
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    Design the Book class
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    Design the Catalog class
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    Testing the code for the given requirements
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    Problem Definition
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    Design the Job class
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    Design the Scheduler class [1/2]
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    Design the Scheduler class [2/2]
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    Understand the Test Cases
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    Testing the code for the given requirements