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What do we offer?
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What are Databases?
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Storage and Retrieval
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What is a NoSQL database?
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Types of Databases: Graph, TimeSeries and Object
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What database should you choose?
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What is Data Consistency?
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Linearizable Consistency
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Eventual Consistency
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Causal Consistency
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Quorum
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Data Consistency Levels Tradeoffs
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Transaction Isolation Levels - Read Uncommitted Data
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Read Committed
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Repeatable Reads
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Serializable Isolation Level
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Transaction Level Implementations
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Conclusion - Transaction Isolation
Урок 19. 00:06:29
Caching: Basics
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Caching: Global vs. Local Cache
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Global Cache Internals
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Write Policies: Write Back Policy
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Write Through Policy
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Write Around Policy
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Replacement Policies: LRU, LFU and Segmented LRU
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Breakdown: The physical layer
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Breakdown: The Routing Layer
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Breakdown: The behavioral layer
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Connecting to the internet: ISPs, DNS and everything in between
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Internal routing: MAC addresses and NAT
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HTTP, WebSockets, TCP and UDP
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Communication Standards: REST, GraphQL and GRPC
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Head of line blocking
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Video transmission: WebRTC and HTTP-DASH
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Primary Replica Architectures
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WAL and Change Data Capture
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Write Amplification and Split Brain
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Database Migrations
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Migrating the Database
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Migration Across Regions
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The Oracle and the Timer Wheel
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Partitioning and Real-life Optimisations
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Security aspects in distributed systems
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Token Based Auth
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SSO and OAuth
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Access Control Lists and Rule Engines
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Attack Vectors - Hackers, Developers and Code
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How videos are protected inside CDNs
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Design an algorithm for an Audio Search Engine
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Introduction to design tradeoffs
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Pull vs. Push Architectures
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Memory vs. Latency
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Throughput vs. Latency
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Consistency vs. Availability
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Latency vs. Accuracy
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SQL vs. NoSQL databases
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Relations Between Tradeoffs
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The Problem of Distributed Consensus
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Basic Algorithm
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Improving the algorithm
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Termination Conditions
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Practical Considerations
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Introduction to Observability
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Logging - Best Practices
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Monitoring Metrics
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Anomaly Detection: Holt-Winters Algorithm
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Root Cause Analysis
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Conclusion to Observability
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Scope and Requirement setting
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Chapter #1: Service Registration and Proxies
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Chapter #2: Authentication & Global Caching
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Chapter #3: API contracts & Versioning
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Chapter #4: Sending, Tagging & Searching Emails
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Chapter #5: Contacts & Groups
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Requirements of a chess website
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Handling connections at scale
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Consistent Hashing vs. Sharding
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Connection related thundering herds
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Request Batching and Conclusion
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Live Streaming Requirement Breakdown
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Video Ingestion and Transformation
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Transferring processed videos to end users
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Virtual Advertising for live sports events
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Google Docs Requirements
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Document Schema
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Storing Documents
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Version History
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Avoiding Thundering Herds in Crons
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Compression and Caching
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Concurrent Writes with Locks
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Operational Transform Overview
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Permission Management
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Requirements of a cab aggregator
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Static Pricing of Rides
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Ride Matching
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Calculating Estimated Time of Arrival
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Matching Drivers with Live Rides
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Requirements of a Map application
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Routing Challenges in Maps
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Partitioning Algorithm: Splitting the graph into regions
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Finding the shortest path - A* search
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GeoHash and other proximity filters
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Detecting traffic jams and broadcasting updates
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Calculating an accurate and efficient estimated time of arrival
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Calling App Design
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Concept #1: Breaking calls into dialogs
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Concept #2: The state machine
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Concept #3: Charging Users
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Concept #4: Consistent Hashing for caching call state
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Converting data sources to a lake
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The Map Reduce Architecture
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Fault tolerance and engineering optimizations
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Real time analytics
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Ranking restaurants in real time and batch
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Introduction to Low Level Design Series
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The need for good coding practices
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Setting Requirements and Objects
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API and Package Structuring
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Parent vs. Base class functions
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Setting the main method
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Debugging the code
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Defining responsibilities of AI and Game classes
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Unit Tests
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Benefits of Single Responsibility Principle
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Looking for a Smart AI
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The need for stateless move exploration
Урок 127. 00:13:30
Prototype Design Pattern
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DRY: Dont Repeat Yourself
Урок 129. 00:07:23
Iterator Design Pattern
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DRY: Extracting Common Pieces
Урок 131. 00:12:10
New feature request: Find Forks!
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Building a Rule Engine
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Builder Design Pattern
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Summary: Open-Closed Principle
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New feature request: Timers!
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Encapsulating responsibilities in objects
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Extracting Nested Objects
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Having Multiple AI personalities
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Singleton and Null Object Design Pattern
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Chain of Responsibility Pattern
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Interface Segregation Principle
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Dependency Inversion Principle
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New feature request: Undo Moves with Momento!
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Proxy and Flyweight Design Pattern
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The Labyrinth: Five Level Deep For-Loops!
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State and Strategy Design Pattern
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Writing Tests for Timed Games
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Factory Design Pattern
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Unit Tests and Object Pools
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Setting Timed Test Cases
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Fixing bugs in Game Logic and Factories
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Strategy Design Pattern: Implementation and Benefits
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New Feature: Email Notifications
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Inheritance vs. Composition
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The Publisher Subscriber Model
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Problem Statement
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Defining objects states and behaviors
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Simplified Balances algorithm
Урок 159. 00:05:32
APIs and coding requirements
Урок 160. 00:03:25
Low Level Design
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Coding: Building the service skeleton and defining objects
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Coding: Algorithm
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Coding: Test cases
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Conclusion and Tips
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#1: Caching: Engineering requirements
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#2: Read your own writes
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#3: Defining the core requirements
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#4: Asynchronous processing: Keeping threads available
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#5: View Consistency through thread assignment
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Code #1: Code skeleton for 'Get' and 'Set'
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Code #2: Setting up fast evictions
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Code #3: Thread Assignment and updating GET + SET
Урок 173. 00:09:28
Code #4: Hot loading and Request Collapsing
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What is an event bus?
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Breaking down engineering requirements
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The mechanics of the bus
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Why use threads?
Урок 178. 00:12:20
Code Skeleton and using an extensible Retry Algorithm
Урок 179. 00:06:14
The Keyed Executor
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Pull and Push Subscribers
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Defining the data structures in the bus
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Wrapper Classes
Урок 183. 00:19:46
Coding the tests
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Conclusion
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What will you learn
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Rate Limiter Overview
Урок 187. 00:10:20
Implementation Details
Урок 188. 00:09:34
API Breakdown
Урок 189. 00:12:01
Models, Controllers, Packages and ThreadPools
Урок 190. 00:15:47
Reading and Writing Data
Урок 191. 00:11:24
RateLimiter Client Setup
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Sliding Window Algorithm Setup
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Dependency Inversion
Урок 194. 00:10:06
Sliding Window with Backpressure
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Clearing Stale Entries in Sliding Window
Урок 196. 01:15:47
January 2022: Datastores and their Tradeoffs
Урок 197. 01:39:28
March 2022: Threads and Request Collapsing
Урок 198. 02:00:09
April 2022: Chess Low Level Design
Урок 199. 01:35:28
May 2022: Message Queues
Урок 200. 01:43:41
June - Design a Payment System
Урок 201. 01:23:36
July - Caching, Paxos and Zookeeper
Урок 202. 01:46:47
Data Corruption and Alerts Monitoring
Урок 203. 01:40:08
Caching: Doubts and Clarifications
Урок 204. 01:51:11
August - Database Doubts
Урок 205. 01:37:45
Design a subscription manager
Урок 206. 01:42:15
Rule Engines
Урок 207. 02:09:44
October - Kafka Internals
Урок 208. 01:50:58
October 2022 - Implementing a File System
Урок 209. 01:52:31
Pessimistic and Optimistic Locking
Урок 210. 01:00:10
Producers and Consumers: November Meet
Урок 211. 01:07:32
IRCTC Algorithm: December
Урок 212. 01:40:39
Google Docs and Chess Design Queries
Урок 213. 01:57:57
Jan 2023: DNS, CDNs, and everything in between
Урок 214. 01:07:09
Jan 2023: API design and other discussions
Урок 215. 01:26:21
Feb 2023: Permission Management System
Урок 216. 01:27:17
March 2023: Eventual Consistency Levels
Урок 217. 01:04:07
March 2023: Fetch top K hits in a distributed system
Урок 218. 02:01:05
April 2023: Distributed Consensus and Load Balancing
Урок 219. 01:33:43
April 2023: Graph Databases with Facebook TAO
Урок 220. 02:10:47
May 2023: The SideCar Pattern
Урок 221. 01:33:49
May 2023: Permission Management
Урок 222. 01:56:24
June 2023: Clients, Comments and APIs
Урок 223. 01:37:40
July 2023: Design an Event Handler
Урок 224. 02:06:59
July 2023: Highly Scalable Concurrent Booking Systems
Урок 225. 01:44:01
August 2023 - Google Calendar Low-Level Design
Урок 226. 01:22:05
August 2023 - Designing IRCTC
Урок 227. 01:47:38
September - Design Judge Launch
Урок 228. 02:15:24
September - Tech in a startup
Урок 229. 02:08:19
October - Live Watch Party Design
Урок 230. 01:57:21
November - Memcached Reading
Урок 231. 02:05:42
November - Memcached Revision
Урок 232. 02:19:30
December: Memcached Paper Reading - 2
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Monoliths vs Microservices
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Horizontal vs Vertical Scaling
Урок 235. 00:10:14
Load Balancing
Урок 236. 00:08:42
An introduction to distributed systems
Урок 237. 00:06:00
Single Point of Failure
Урок 238. 00:08:56
Sharding
Урок 239. 00:05:30
Service discovery and Heartbeats
Урок 240. 00:13:12
Capacity Planning and Estimation: How much data does YouTube store daily?
Урок 241. 00:11:09
Content Delivery Networks
Урок 242. 00:06:22
API Design Goals
Урок 243. 00:08:57
API Design in Practice
Урок 244. 00:04:09
The Message Queue: Problem Statement
Урок 245. 00:05:35
Asynchronous processing: benefits
Урок 246. 00:11:21
Publisher Subscriber Models
Урок 247. 00:03:36
Event Driven Architectures
Урок 248. 00:04:57
Event Driven Architectures - Advantages
Урок 249. 00:05:44
Event Driven Architectures - Disadvantages
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Distributed data consistency
Урок 251. 00:05:14
Data Consistency across Continents
Урок 252. 00:04:58
Leader-follower architectures
Урок 253. 00:09:31
Tradeoffs - 2 phase commit protocol
Урок 254. 00:09:47
Difference between SQL and NoSQL
Урок 255. 00:07:35
Cassandra Internals
Урок 256. 00:03:14
Quorom
Урок 257. 00:05:29
Write Heavy DB Design
Урок 258. 00:05:05
Write Heavy DB Design - Merging Sorted String Tables
Урок 259. 00:06:45
Write Heavy DB Design - Query optimisations
Урок 260. 00:08:17
Location Representation
Урок 261. 00:01:51
Data Structure - Quad Tree
Урок 262. 00:12:00
Range Queries and Hilbert Curve
Урок 263. 00:06:25
Motivation
Урок 264. 00:06:38
Infrastructure Requirements
Урок 265. 00:05:17
Practical considerations
Урок 266. 00:01:49
Containers: A friendly Introduction
Урок 267. 00:05:36
Containers: Usecases
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System Requirements
Урок 269. 00:08:13
One to one messaging
Урок 270. 00:03:39
Last Seen Timestamps
Урок 271. 00:10:13
Group Messaging
Урок 272. 00:03:57
Requirements
Урок 273. 00:06:49
Image Storage: Files vs. Database BLOB
Урок 274. 00:05:48
Profile Creation and Authentication
Урок 275. 00:05:08
One to One chat messaging
Урок 276. 00:03:19
Matching right-swiped users
Урок 277. 00:08:41
Serving recommendations to users
Урок 278. 00:02:52
Requirements
Урок 279. 00:06:04
Designing the Data Schema
Урок 280. 00:02:17
Following Users
Урок 281. 00:05:25
User Feed Service
Урок 282. 00:06:15
Scaling the Instagram news feed
Урок 283. 00:07:26
Anomaly Detection
Урок 284. 00:06:11
Video Processing
Урок 285. 00:04:19
ISP Synergy
Урок 286. 00:07:37
System Design Tips
Урок 287. 00:06:35
Dos and Don'ts
Урок 288. 00:07:46
Online Judge
Урок 289. 01:57:21
289 1 Caching for Social Media
Урок 290. 02:05:41
290 1-1 Caching for Social Media - Revision
Урок 291. 02:19:30
291 2 Cascading Failures and Code Caches
Урок 292. 01:30:07
292 3 Managing consistency across regions
Урок 293. 02:03:24
293 1 Motivation and Data Model
Урок 294. 01:42:21
294 2 APIs and Google Spanner
Урок 295. 02:01:37
295 3 Overall Architecture and Optimizations
Урок 296. 00:32:37
296 4 Rate Limiting and Request Collapsing
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297 1 What is a time series database
Урок 298. 00:03:59
298 2 Requirements
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299 Time Series Databases-3
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300 3 Data Schema
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301 4 Compression Algorithms
Урок 302. 00:04:28
302 5 Persistence
Урок 303. 00:04:25
303 6 Tradeoffs - Choosing a time window
Урок 304. 00:04:18
304 7 Load Balancing
Урок 305. 00:01:37
305 8 Replication and Fault tolerance
Урок 306. 00:06:09
306 9 Monarch's architecture
Урок 307. 00:02:27
307 10 System features
Урок 308. 00:03:46
308 11 Query Optimization
Урок 309. 01:03:54
309 Livestream GorillaDB Timeseries database
Урок 310. 00:38:41
310 Livestream GorillaDB Timeseries database II
Урок 311. 01:16:42
311 1 Usecases and Data Schema
Урок 312. 01:23:08
312 2 Data Consistency and evictions
Урок 313. 00:32:04
313 3 Cache Features for the graph
Урок 314. 01:13:54
314 Google Dremel
Урок 315. 01:52:15
315 Kafka Paper Reading - Combined
Урок 316. 01:11:25
316 Apache Spark - Combined
Урок 317. 00:55:24
317 What are Vectors
Урок 318. 00:37:28
318 Vector Indexes - HNSW
New lessons starts from lesson 289
they have 290+ videos and even strategy pattern portion is missing
Kindly update the course