Этот материал находится в платной подписке. Оформи премиум подписку и смотри или слушай System Design Course, а также все другие курсы, прямо сейчас!
Премиум
  • Урок 1. 00:03:15
    What do we offer?
  • Урок 2. 00:04:40
    What are Databases?
  • Урок 3. 00:04:25
    Storage and Retrieval
  • Урок 4. 00:02:25
    What is a NoSQL database?
  • Урок 5. 00:02:16
    Types of Databases: Graph, TimeSeries and Object
  • Урок 6. 00:02:13
    What database should you choose?
  • Урок 7. 00:01:31
    What is Data Consistency?
  • Урок 8. 00:03:14
    Linearizable Consistency
  • Урок 9. 00:01:51
    Eventual Consistency
  • Урок 10. 00:04:36
    Causal Consistency
  • Урок 11. 00:06:30
    Quorum
  • Урок 12. 00:02:01
    Data Consistency Levels Tradeoffs
  • Урок 13. 00:03:13
    Transaction Isolation Levels - Read Uncommitted Data
  • Урок 14. 00:03:44
    Read Committed
  • Урок 15. 00:05:20
    Repeatable Reads
  • Урок 16. 00:02:01
    Serializable Isolation Level
  • Урок 17. 00:03:39
    Transaction Level Implementations
  • Урок 18. 00:00:52
    Conclusion - Transaction Isolation
  • Урок 19. 00:06:29
    Caching: Basics
  • Урок 20. 00:03:03
    Caching: Global vs. Local Cache
  • Урок 21. 00:06:32
    Global Cache Internals
  • Урок 22. 00:04:36
    Write Policies: Write Back Policy
  • Урок 23. 00:02:34
    Write Through Policy
  • Урок 24. 00:03:24
    Write Around Policy
  • Урок 25. 00:11:15
    Replacement Policies: LRU, LFU and Segmented LRU
  • Урок 26. 00:02:59
    Breakdown: The physical layer
  • Урок 27. 00:03:20
    Breakdown: The Routing Layer
  • Урок 28. 00:04:40
    Breakdown: The behavioral layer
  • Урок 29. 00:07:29
    Connecting to the internet: ISPs, DNS and everything in between
  • Урок 30. 00:06:53
    Internal routing: MAC addresses and NAT
  • Урок 31. 00:08:51
    HTTP, WebSockets, TCP and UDP
  • Урок 32. 00:07:18
    Communication Standards: REST, GraphQL and GRPC
  • Урок 33. 00:05:16
    Head of line blocking
  • Урок 34. 00:10:09
    Video transmission: WebRTC and HTTP-DASH
  • Урок 35. 00:03:07
    Primary Replica Architectures
  • Урок 36. 00:04:02
    WAL and Change Data Capture
  • Урок 37. 00:04:04
    Write Amplification and Split Brain
  • Урок 38. 00:10:12
    Database Migrations
  • Урок 39. 00:07:50
    Migrating the Database
  • Урок 40. 00:11:24
    Migration Across Regions
  • Урок 41. 00:15:54
    The Oracle and the Timer Wheel
  • Урок 42. 00:11:43
    Partitioning and Real-life Optimisations
  • Урок 43. 00:03:46
    Security aspects in distributed systems
  • Урок 44. 00:09:11
    Token Based Auth
  • Урок 45. 00:05:02
    SSO and OAuth
  • Урок 46. 00:06:21
    Access Control Lists and Rule Engines
  • Урок 47. 00:04:53
    Attack Vectors - Hackers, Developers and Code
  • Урок 48. 00:06:32
    How videos are protected inside CDNs
  • Урок 49. 00:10:36
    Design an algorithm for an Audio Search Engine
  • Урок 50. 00:03:59
    Introduction to design tradeoffs
  • Урок 51. 00:12:21
    Pull vs. Push Architectures
  • Урок 52. 00:01:44
    Memory vs. Latency
  • Урок 53. 00:08:42
    Throughput vs. Latency
  • Урок 54. 00:05:50
    Consistency vs. Availability
  • Урок 55. 00:06:35
    Latency vs. Accuracy
  • Урок 56. 00:05:49
    SQL vs. NoSQL databases
  • Урок 57. 00:06:02
    Relations Between Tradeoffs
  • Урок 58. 00:05:29
    The Problem of Distributed Consensus
  • Урок 59. 00:07:47
    Basic Algorithm
  • Урок 60. 00:02:58
    Improving the algorithm
  • Урок 61. 00:07:17
    Termination Conditions
  • Урок 62. 00:03:37
    Practical Considerations
  • Урок 63. 00:01:01
    Introduction to Observability
  • Урок 64. 00:02:10
    Logging - Best Practices
  • Урок 65. 00:01:27
    Monitoring Metrics
  • Урок 66. 00:07:13
    Anomaly Detection: Holt-Winters Algorithm
  • Урок 67. 00:04:09
    Root Cause Analysis
  • Урок 68. 00:00:37
    Conclusion to Observability
  • Урок 69. 00:00:22
    Scope and Requirement setting
  • Урок 70. 00:14:32
    Chapter #1: Service Registration and Proxies
  • Урок 71. 00:09:27
    Chapter #2: Authentication & Global Caching
  • Урок 72. 00:09:24
    Chapter #3: API contracts & Versioning
  • Урок 73. 00:06:05
    Chapter #4: Sending, Tagging & Searching Emails
  • Урок 74. 00:07:18
    Chapter #5: Contacts & Groups
  • Урок 75. 00:11:37
    Requirements of a chess website
  • Урок 76. 00:13:54
    Handling connections at scale
  • Урок 77. 00:10:14
    Consistent Hashing vs. Sharding
  • Урок 78. 00:04:31
    Connection related thundering herds
  • Урок 79. 00:05:14
    Request Batching and Conclusion
  • Урок 80. 00:05:18
    Live Streaming Requirement Breakdown
  • Урок 81. 00:05:09
    Video Ingestion and Transformation
  • Урок 82. 00:07:55
    Transferring processed videos to end users
  • Урок 83. 00:07:20
    Virtual Advertising for live sports events
  • Урок 84. 00:05:53
    Google Docs Requirements
  • Урок 85. 00:05:42
    Document Schema
  • Урок 86. 00:03:11
    Storing Documents
  • Урок 87. 00:05:35
    Version History
  • Урок 88. 00:03:12
    Avoiding Thundering Herds in Crons
  • Урок 89. 00:02:48
    Compression and Caching
  • Урок 90. 00:08:21
    Concurrent Writes with Locks
  • Урок 91. 00:07:48
    Operational Transform Overview
  • Урок 92. 00:06:15
    Permission Management
  • Урок 93. 00:06:43
    Requirements of a cab aggregator
  • Урок 94. 00:08:43
    Static Pricing of Rides
  • Урок 95. 00:09:05
    Ride Matching
  • Урок 96. 00:12:26
    Calculating Estimated Time of Arrival
  • Урок 97. 00:09:53
    Matching Drivers with Live Rides
  • Урок 98. 00:08:11
    Requirements of a Map application
  • Урок 99. 00:06:47
    Routing Challenges in Maps
  • Урок 100. 00:05:12
    Partitioning Algorithm: Splitting the graph into regions
  • Урок 101. 00:07:39
    Finding the shortest path - A* search
  • Урок 102. 00:06:26
    GeoHash and other proximity filters
  • Урок 103. 00:09:46
    Detecting traffic jams and broadcasting updates
  • Урок 104. 00:09:56
    Calculating an accurate and efficient estimated time of arrival
  • Урок 105. 00:14:13
    Calling App Design
  • Урок 106. 00:06:58
    Concept #1: Breaking calls into dialogs
  • Урок 107. 00:03:23
    Concept #2: The state machine
  • Урок 108. 00:04:03
    Concept #3: Charging Users
  • Урок 109. 00:06:19
    Concept #4: Consistent Hashing for caching call state
  • Урок 110. 00:06:04
    Converting data sources to a lake
  • Урок 111. 00:03:33
    The Map Reduce Architecture
  • Урок 112. 00:03:04
    Fault tolerance and engineering optimizations
  • Урок 113. 00:05:44
    Real time analytics
  • Урок 114. 00:02:53
    Ranking restaurants in real time and batch
  • Урок 115. 00:02:22
    Introduction to Low Level Design Series
  • Урок 116. 00:04:08
    The need for good coding practices
  • Урок 117. 00:13:05
    Setting Requirements and Objects
  • Урок 118. 00:09:51
    API and Package Structuring
  • Урок 119. 00:04:09
    Parent vs. Base class functions
  • Урок 120. 00:03:23
    Setting the main method
  • Урок 121. 00:09:34
    Debugging the code
  • Урок 122. 00:09:45
    Defining responsibilities of AI and Game classes
  • Урок 123. 00:05:53
    Unit Tests
  • Урок 124. 00:05:01
    Benefits of Single Responsibility Principle
  • Урок 125. 00:05:41
    Looking for a Smart AI
  • Урок 126. 00:07:29
    The need for stateless move exploration
  • Урок 127. 00:13:30
    Prototype Design Pattern
  • Урок 128. 00:15:12
    DRY: Dont Repeat Yourself
  • Урок 129. 00:07:23
    Iterator Design Pattern
  • Урок 130. 00:06:56
    DRY: Extracting Common Pieces
  • Урок 131. 00:12:10
    New feature request: Find Forks!
  • Урок 132. 00:08:55
    Building a Rule Engine
  • Урок 133. 00:06:56
    Builder Design Pattern
  • Урок 134. 00:00:50
    Summary: Open-Closed Principle
  • Урок 135. 00:08:01
    New feature request: Timers!
  • Урок 136. 00:10:08
    Encapsulating responsibilities in objects
  • Урок 137. 00:12:32
    Extracting Nested Objects
  • Урок 138. 00:11:31
    Having Multiple AI personalities
  • Урок 139. 00:09:05
    Singleton and Null Object Design Pattern
  • Урок 140. 00:11:41
    Chain of Responsibility Pattern
  • Урок 141. 00:04:20
    Interface Segregation Principle
  • Урок 142. 00:02:58
    Dependency Inversion Principle
  • Урок 143. 00:10:40
    New feature request: Undo Moves with Momento!
  • Урок 144. 00:10:22
    Proxy and Flyweight Design Pattern
  • Урок 145. 00:10:24
    The Labyrinth: Five Level Deep For-Loops!
  • Урок 146. 00:06:43
    State and Strategy Design Pattern
  • Урок 147. 00:05:06
    Writing Tests for Timed Games
  • Урок 148. 00:09:15
    Factory Design Pattern
  • Урок 149. 00:03:39
    Problem Statement
  • Урок 150. 00:10:58
    Defining objects states and behaviors
  • Урок 151. 00:05:35
    Simplified Balances algorithm
  • Урок 152. 00:05:32
    APIs and coding requirements
  • Урок 153. 00:03:25
    Low Level Design
  • Урок 154. 00:10:23
    Coding: Building the service skeleton and defining objects
  • Урок 155. 00:04:10
    Coding: Algorithm
  • Урок 156. 00:06:06
    Coding: Test cases
  • Урок 157. 00:03:03
    Conclusion and Tips
  • Урок 158. 00:05:24
    #1: Caching: Engineering requirements
  • Урок 159. 00:04:14
    #2: Read your own writes
  • Урок 160. 00:02:12
    #3: Defining the core requirements
  • Урок 161. 00:05:16
    #4: Asynchronous processing: Keeping threads available
  • Урок 162. 00:06:14
    #5: View Consistency through thread assignment
  • Урок 163. 00:16:59
    Code #1: Code skeleton for 'Get' and 'Set'
  • Урок 164. 00:13:27
    Code #2: Setting up fast evictions
  • Урок 165. 00:12:59
    Code #3: Thread Assignment and updating GET + SET
  • Урок 166. 00:09:28
    Code #4: Hot loading and Request Collapsing
  • Урок 167. 00:01:23
    What is an event bus?
  • Урок 168. 00:09:56
    Breaking down engineering requirements
  • Урок 169. 00:04:43
    The mechanics of the bus
  • Урок 170. 00:04:14
    Why use threads?
  • Урок 171. 00:12:20
    Code Skeleton and using an extensible Retry Algorithm
  • Урок 172. 00:06:14
    The Keyed Executor
  • Урок 173. 00:06:56
    Pull and Push Subscribers
  • Урок 174. 00:04:00
    Defining the data structures in the bus
  • Урок 175. 00:08:26
    Wrapper Classes
  • Урок 176. 00:19:46
    Coding the tests
  • Урок 177. 00:12:36
    Conclusion
  • Урок 178. 00:06:09
    What will you learn
  • Урок 179. 00:06:51
    Rate Limiter Overview
  • Урок 180. 00:10:20
    Implementation Details
  • Урок 181. 00:09:34
    API Breakdown
  • Урок 182. 00:12:01
    Models, Controllers, Packages and ThreadPools
  • Урок 183. 00:15:47
    Reading and Writing Data
  • Урок 184. 00:11:24
    RateLimiter Client Setup
  • Урок 185. 00:07:19
    Sliding Window Algorithm Setup
  • Урок 186. 00:08:29
    Dependency Inversion
  • Урок 187. 00:10:06
    Sliding Window with Backpressure
  • Урок 188. 00:05:15
    Clearing Stale Entries in Sliding Window
  • Урок 189. 01:15:47
    January 2022: Datastores and their Tradeoffs
  • Урок 190. 01:39:28
    March 2022: Threads and Request Collapsing
  • Урок 191. 02:00:09
    April 2022: Chess Low Level Design
  • Урок 192. 01:35:28
    May 2022: Message Queues
  • Урок 193. 01:43:41
    June - Design a Payment System
  • Урок 194. 01:23:36
    July - Caching, Paxos and Zookeeper
  • Урок 195. 01:46:47
    Data Corruption and Alerts Monitoring
  • Урок 196. 01:40:08
    Caching: Doubts and Clarifications
  • Урок 197. 01:51:11
    August - Database Doubts
  • Урок 198. 01:37:45
    Design a subscription manager
  • Урок 199. 01:42:15
    Rule Engines
  • Урок 200. 02:09:44
    October - Kafka Internals
  • Урок 201. 01:50:58
    October 2022 - Implementing a File System
  • Урок 202. 01:52:31
    Pessimistic and Optimistic Locking
  • Урок 203. 01:00:10
    Producers and Consumers: November Meet
  • Урок 204. 01:07:32
    IRCTC Algorithm: December
  • Урок 205. 01:40:39
    Google Docs and Chess Design Queries
  • Урок 206. 01:57:57
    Jan 2023: DNS, CDNs, and everything in between
  • Урок 207. 01:07:09
    Jan 2023: API design and other discussions
  • Урок 208. 01:26:21
    Feb 2023: Permission Management System
  • Урок 209. 01:27:17
    March 2023: Eventual Consistency Levels
  • Урок 210. 01:04:07
    March 2023: Fetch top K hits in a distributed system
  • Урок 211. 02:01:05
    April 2023: Distributed Consensus and Load Balancing
  • Урок 212. 01:33:43
    April 2023: Graph Databases with Facebook TAO
  • Урок 213. 02:10:47
    May 2023: The SideCar Pattern
  • Урок 214. 01:33:49
    May 2023: Permission Management
  • Урок 215. 01:56:24
    June 2023: Clients, Comments and APIs
  • Урок 216. 01:37:40
    July 2023: Design an Event Handler
  • Урок 217. 02:06:59
    July 2023: Highly Scalable Concurrent Booking Systems
  • Урок 218. 01:44:01
    August 2023 - Google Calendar Low-Level Design
  • Урок 219. 01:22:05
    August 2023 - Designing IRCTC
  • Урок 220. 01:47:38
    September - Design Judge Launch
  • Урок 221. 02:15:24
    September - Tech in a startup
  • Урок 222. 02:08:19
    October - Live Watch Party Design
  • Урок 223. 01:57:21
    November - Memcached Reading
  • Урок 224. 02:05:42
    November - Memcached Revision
  • Урок 225. 02:19:30
    December: Memcached Paper Reading - 2
  • Урок 226. 00:07:42
    Monoliths vs Microservices
  • Урок 227. 00:07:53
    Horizontal vs Vertical Scaling
  • Урок 228. 00:10:14
    Load Balancing
  • Урок 229. 00:08:42
    An introduction to distributed systems
  • Урок 230. 00:06:00
    Single Point of Failure
  • Урок 231. 00:08:56
    Sharding
  • Урок 232. 00:05:30
    Service discovery and Heartbeats
  • Урок 233. 00:13:12
    Capacity Planning and Estimation: How much data does YouTube store daily?
  • Урок 234. 00:11:09
    Content Delivery Networks
  • Урок 235. 00:06:22
    API Design Goals
  • Урок 236. 00:08:57
    API Design in Practice
  • Урок 237. 00:04:09
    The Message Queue: Problem Statement
  • Урок 238. 00:05:35
    Asynchronous processing: benefits
  • Урок 239. 00:11:21
    Publisher Subscriber Models
  • Урок 240. 00:03:36
    Event Driven Architectures
  • Урок 241. 00:04:57
    Event Driven Architectures - Advantages
  • Урок 242. 00:05:44
    Event Driven Architectures - Disadvantages
  • Урок 243. 00:05:58
    Distributed data consistency
  • Урок 244. 00:05:14
    Data Consistency across Continents
  • Урок 245. 00:04:58
    Leader-follower architectures
  • Урок 246. 00:09:31
    Tradeoffs - 2 phase commit protocol
  • Урок 247. 00:09:47
    Difference between SQL and NoSQL
  • Урок 248. 00:07:35
    Cassandra Internals
  • Урок 249. 00:03:14
    Quorom
  • Урок 250. 00:05:29
    Write Heavy DB Design
  • Урок 251. 00:05:05
    Write Heavy DB Design - Merging Sorted String Tables
  • Урок 252. 00:06:45
    Write Heavy DB Design - Query optimisations
  • Урок 253. 00:08:17
    Location Representation
  • Урок 254. 00:01:51
    Data Structure - Quad Tree
  • Урок 255. 00:12:00
    Range Queries and Hilbert Curve
  • Урок 256. 00:06:25
    Motivation
  • Урок 257. 00:06:38
    Infrastructure Requirements
  • Урок 258. 00:05:17
    Practical considerations
  • Урок 259. 00:01:49
    Containers: A friendly Introduction
  • Урок 260. 00:05:36
    Containers: Usecases
  • Урок 261. 00:02:49
    System Requirements
  • Урок 262. 00:08:13
    One to one messaging
  • Урок 263. 00:03:39
    Last Seen Timestamps
  • Урок 264. 00:10:13
    Group Messaging
  • Урок 265. 00:03:57
    Requirements
  • Урок 266. 00:06:49
    Image Storage: Files vs. Database BLOB
  • Урок 267. 00:05:48
    Profile Creation and Authentication
  • Урок 268. 00:05:08
    One to One chat messaging
  • Урок 269. 00:03:19
    Matching right-swiped users
  • Урок 270. 00:08:41
    Serving recommendations to users
  • Урок 271. 00:02:52
    Requirements
  • Урок 272. 00:06:04
    Designing the Data Schema
  • Урок 273. 00:02:17
    Following Users
  • Урок 274. 00:05:25
    User Feed Service
  • Урок 275. 00:06:15
    Scaling the Instagram news feed
  • Урок 276. 00:07:26
    Anomaly Detection
  • Урок 277. 00:06:11
    Video Processing
  • Урок 278. 00:04:19
    ISP Synergy
  • Урок 279. 00:07:37
    System Design Tips
  • Урок 280. 00:06:35
    Dos and Don'ts
  • Урок 281. 00:07:46
    Online Judge