• Урок 1. 00:05:00
    Intro to Reusable Components
  • Урок 2. 00:09:04
    What is Reusability?
  • Урок 3. 00:03:14
    Why Reusability is Important
  • Урок 4. 00:15:04
    The 6 Levels of Reusability
  • Урок 5. 00:07:40
    Templating Pattern
  • Урок 6. 00:04:42
    Rule of Three
  • Урок 7. 00:03:53
    Dealing with Large Components
  • Урок 8. 00:06:03
    Configuration Pattern
  • Урок 9. 00:03:49
    When to use Configuration
  • Урок 10. 00:02:43
    Prop Explosions
  • Урок 11. 00:06:27
    Tearing Everything Apart
  • Урок 12. 00:09:15
    Base Component Pattern
  • Урок 13. 00:07:01
    Adaptability Pattern
  • Урок 14. 00:01:52
    When to use Adaptability
  • Урок 15. 00:03:17
    Markup as a First-Class Data Type
  • Урок 16. 00:06:45
    Planning for Flexibility
  • Урок 17. 00:03:12
    Template Props
  • Урок 18. 00:08:06
    Understanding Slots
  • Урок 19. 00:13:36
    Inversion and Data (Part 1)
  • Урок 20. 00:07:12
    Inversion and Data (Part 2)
  • Урок 21. 00:05:43
    Inversion and Data (Part 3)
  • Урок 22. 00:08:29
    When to use Inversion
  • Урок 23. 00:13:28
    Inversion and Actions
  • Урок 24. 00:06:36
    Keeping Things Clean and Tidy
  • Урок 25. 00:09:02
    Understanding Scoped Slots
  • Урок 26. 00:07:08
    Why are Scoped Slots Upside Down?
  • Урок 27. 00:05:43
    Providing a Good Default Experience
  • Урок 28. 00:05:20
    Intro to Extension Points
  • Урок 29. 00:09:09
    Extension Points (Part 1)
  • Урок 30. 00:06:32
    Extension Points (Part 2)
  • Урок 31. 00:03:53
    A Note on App Architecture
  • Урок 32. 00:10:17
    Extension Points (Part 3)
  • Урок 33. 00:05:56
    When to use Extension
  • Урок 34. 00:10:59
    Nesting Extension Points Through Component Trees
  • Урок 35. 00:07:00
    Default Content at Every Level
  • Урок 36. 00:07:32
    When to use Nesting
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