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    Introduction
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    Why Svelte
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    Svelte Basics
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    Data Reactivity
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    Props
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    if else Blocks
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    each & Keyed each Blocks
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    Asynchronous await Blocks
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    Events
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    Input & Template Binding
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    Media & Dimension Binding
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    this & Component Binding
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    onMount & onDestroy Lifecycle
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    beforeUpdate, afterUpdate & tick
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    Stores & Derived State
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    Custom Stores & Store Bindings
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    Adding Motion with Easing & Spring
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    Transitions
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    Custom Transitions & Events
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    Local & Deferred Transitions
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    Animations & Actions
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    Classes Directive
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    Composing Components with Slots
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    Context API
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    Special Elements
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    Modules Context for Sharing Code
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    Debugging
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    Creating a Svelte App from Scratch
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    Building an Application Frame
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    Creating the Welcome Screen
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    Creating Categories Navigation
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    Fetching API Data
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    Creating the Game Screen
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    Game Layout & Buttons
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    Wiring Up Interactivity
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    Game Activity Display
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    Game Completion State
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    Displaying Game Data
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    Polishing UI & Adding Transitions
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    Adding Meta
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    Making an Installable PWA
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    Sapper
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    Server Rendering in Sapper
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    Wrapping Up