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Премиум
  1. Урок 1. 00:02:02
    Why Godot?
  2. Урок 2. 00:04:00
    How To Use This Course
  3. Урок 3. 00:04:16
    Installing Godot 3.1 on a PC
  4. Урок 4. 00:23:18
    Hello, Godot!
  5. Урок 5. 00:03:41
    How To Use This Course
  6. Урок 6. 00:05:39
    Installing Godot on a PC
  7. Урок 7. 00:04:44
    Installing Godot on a Mac
  8. Урок 8. 00:14:21
    Hello Godot!
  9. Урок 9. 00:00:53
    Section 1 Wrap Up
  10. Урок 10. 00:03:24
    Planning Loony Lips
  11. Урок 11. 00:16:32
    Introducing Arrays
  12. Урок 12. 00:16:30
    Label - Showing Text to the Player
  13. Урок 13. 00:18:16
    LineEdit - Getting Text From the Player
  14. Урок 14. 00:09:57
    Buttons!
  15. Урок 15. 00:19:44
    Appending Arrays and if Conditions
  16. Урок 16. 00:11:09
    queue_free() and reload_current_scene()
  17. Урок 17. 00:17:18
    Dictionaries - Adding a Story Template
  18. Урок 18. 00:14:41
    StoryBook Option 1: Story Objects
  19. Урок 19. 00:12:24
    StoryBook Option 2: JSON
  20. Урок 20. 00:01:19
    Wrapping Up Loony Lips
  21. Урок 21. 00:04:16
    Exporting Loony Lips
  22. Урок 22. 00:04:06
    Planning Loony Lips
  23. Урок 23. 00:11:57
    Introducing Arrays
  24. Урок 24. 00:19:11
    LineEdit - Text From The Player
  25. Урок 25. 00:11:53
    RichTextLabel - Showing Text to the Player
  26. Урок 26. 00:17:30
    Appending Arrays and "If" conditions
  27. Урок 27. 00:09:20
    queue_free() and reload_current_scene()
  28. Урок 28. 00:14:23
    Dictionaries - Adding a Story Template
  29. Урок 29. 00:18:24
    JSON and File
  30. Урок 30. 00:01:39
    Planning Hoppy Days
  31. Урок 31. 00:04:33
    Downloading the Assets
  32. Урок 32. 00:17:41
    PhysicsBody2D - Making a Character
  33. Урок 33. 00:16:39
    Make Bunny Jump
  34. Урок 34. 00:09:28
    AnimatedSprite - I Got The Moves Like Bunny
  35. Урок 35. 00:11:46
    Reformatting - Elegance in Coding
  36. Урок 36. 00:15:08
    Tilemaps - Making a Level
  37. Урок 37. 00:05:08
    is_on_ceiling()
  38. Урок 38. 00:10:58
    Parallax Backgrounds
  39. Урок 39. 00:11:29
    The Game Over Screen
  40. Урок 40. 00:14:46
    Area2D - Making Spike Hazards
  41. Урок 41. 00:11:15
    AudioStreamPlayer - Bring the Noise
  42. Урок 42. 00:13:40
    Adding Jump Pads
  43. Урок 43. 00:08:58
    Gamestate.gd
  44. Урок 44. 00:13:56
    Information to the Player - Making a GUI
  45. Урок 45. 00:21:35
    Adding Coins - AnimationPlayer nodes
  46. Урок 46. 00:03:35
    Bug Fixing is_on_floor()
  47. Урок 47. 00:11:12
    Adding NPCs - Enter Spikeman!
  48. Урок 48. 00:18:21
    Making the Cloud NPC
  49. Урок 49. 00:11:57
    Particles and a Portal
  50. Урок 50. 00:02:47
    Planning Hoppy Days
  51. Урок 51. 00:04:11
    Downloading the Assets for Hoppy Days
  52. Урок 52. 00:17:01
    PhysicsBody2D - Making a Character
  53. Урок 53. 00:07:26
    AnimatedSprite - Making Bunny Run
  54. Урок 54. 00:14:07
    Jumping
  55. Урок 55. 00:10:32
    Cleaning Up The Player Code
  56. Урок 56. 00:15:00
    Tilemaps - Making a Level
  57. Урок 57. 00:01:55
    is_on_ceiling()
  58. Урок 58. 00:12:17
    Parallax Backgrounds
  59. Урок 59. 00:11:08
    The Game Over Screen
  60. Урок 60. 00:12:54
    Area2D - Making Spike Hazards
  61. Урок 61. 00:11:06
    Control Nodes - Making a GUI
  62. Урок 62. 00:04:16
    GameState.gd
  63. Урок 63. 00:07:49
    Global Scripts
  64. Урок 64. 00:06:58
    Adding Lives
  65. Урок 65. 00:05:07
    Updating the GUI
  66. Урок 66. 00:15:05
    AnimationPlayer - Making Coins
  67. Урок 67. 00:12:17
    Polishing the GUI
  68. Урок 68. 00:11:39
    AudioStreamPlayer - Bring the Noise!
  69. Урок 69. 00:14:34
    Jump Pads
  70. Урок 70. 00:14:53
    Enter the Spikeman
  71. Урок 71. 00:03:05
    Fixing the Coin Bug
  72. Урок 72. 00:25:55
    Making the Cloud NPC
  73. Урок 73. 00:13:04
    Particles and a Portal
  74. Урок 74. 00:05:03
    Polishing the Game: The Jump Pad Bug
  75. Урок 75. 00:02:06
    Planning Heist Meisters
  76. Урок 76. 00:03:46
    Installing Assets for Heist Meisters
  77. Урок 77. 00:07:11
    Making a Character Template Scene
  78. Урок 78. 00:14:58
    The Player Character
  79. Урок 79. 00:14:33
    Autotiles Are Awesome: Bitmasks
  80. Урок 80. 00:09:31
    Autotiles Are Awesome II: Collisions
  81. Урок 81. 00:12:38
    Better to Light a Candle: Light2D nodes
  82. Урок 82. 00:12:28
    Making a Security Camera
  83. Урок 83. 00:12:54
    Player Detection 1: Field of View
  84. Урок 84. 00:12:18
    Player Detection 2: Line of Sight
  85. Урок 85. 00:09:21
    Adding Guards
  86. Урок 86. 00:12:33
    Moving Guards 1: Navigation Options
  87. Урок 87. 00:21:52
    Moving Guards 2: get_simple_path()
  88. Урок 88. 00:17:48
    Adding Furniture
  89. Урок 89. 00:17:02
    Nightvision Mode
  90. Урок 90. 00:17:54
    Simple Doors
  91. Урок 91. 00:21:35
    Keypads
  92. Урок 92. 00:09:15
    Locked Doors 1: Extending Scripts
  93. Урок 93. 00:24:36
    Locked Doors 2: Wiring Numpads
  94. Урок 94. 00:10:59
    Locked Doors 3: Combinations
  95. Урок 95. 00:14:39
    Making Computers
  96. Урок 96. 00:16:21
    Computers and Combinations
  97. Урок 97. 00:06:28
    Labels, Lights and Nightvision
  98. Урок 98. 00:09:53
    TextureProgress Nodes
  99. Урок 99. 00:08:54
    Suspicious NPCs
  100. Урок 100. 00:12:32
    Sneaking Around in a Box
  101. Урок 101. 00:03:19
    Highlighting the Player
  102. Урок 102. 00:11:29
    Making Disguises Risky
  103. Урок 103. 00:11:33
    Boxes and Itemlist
  104. Урок 104. 00:08:56
    Grabbing the Loot
  105. Урок 105. 00:07:56
    Making a GUI for the Loot
  106. Урок 106. 00:05:37
    Adding the Exit
  107. Урок 107. 00:14:31
    Adding Polish
  108. Урок 108. 00:10:43
    Preparing the Tutorial
  109. Урок 109. 00:21:18
    Adding Objective Markers
  110. Урок 110. 00:15:34
    Adding Objective Text
  111. Урок 111. 00:05:54
    Finishing the Tutorial
  112. Урок 112. 00:03:56
    Instructor Hangout 1
  113. Урок 113. 00:05:12
    Planning Heist Meisters
  114. Урок 114. 00:04:02
    Installing Assets for Heist Meisters
  115. Урок 115. 00:05:08
    Making a Character Scene
  116. Урок 116. 00:11:23
    The Player Character
  117. Урок 117. 00:14:44
    Turning a Tilemap into an Autotile
  118. Урок 118. 00:06:36
    Adding Floors
  119. Урок 119. 00:13:30
    Light2D Nodes
  120. Урок 120. 00:17:18
    Making a Security Camera
  121. Урок 121. 00:16:56
    Player Detection Part 1 - Field of View
  122. Урок 122. 00:10:00
    Player Detection Part 2 - Line of Sight
  123. Урок 123. 00:07:50
    Adding Guards
  124. Урок 124. 00:10:25
    Moving Guards Part 1- Navigation2D
  125. Урок 125. 00:20:32
    Moving Guards Part 2- get_simple_path()
  126. Урок 126. 00:20:30
    Adding Furniture With a Tilesheet
  127. Урок 127. 00:18:27
    Nightvision Mode
  128. Урок 128. 00:09:41
    Turning Off the Lights In Nightvision
  129. Урок 129. 00:16:35
    Making a Simple Door
  130. Урок 130. 00:19:56
    Beautiful Security - Using Themes
  131. Урок 131. 00:13:36
    Making a Locked Door Part 1
  132. Урок 132. 00:19:42
    Making a Locked Door Part 2 - Wiring the Lock
  133. Урок 133. 00:09:59
    Making a Locked Door Part 3 - Finishing Off Locked Doors
  134. Урок 134. 00:08:01
    Generating Combinations
  135. Урок 135. 00:21:44
    Computers and Combinations
  136. Урок 136. 00:12:20
    Linking Computers and Locked Doors
  137. Урок 137. 00:12:00
    Labels, Locks and Nightvision
  138. Урок 138. 00:09:35
    TextureProgress Nodes
  139. Урок 139. 00:11:27
    Making NPCs Suspicious
  140. Урок 140. 00:15:56
    Sneaking Around In A Box
  141. Урок 141. 00:11:16
    Making Disguises Risky
  142. Урок 142. 00:16:09
    Boxes and ItemList
  143. Урок 143. 00:13:05
    Grabbing the Loot
  144. Урок 144. 00:11:44
    Making a GUI for the Loot
  145. Урок 145. 00:14:07
    Polishing the Game
  146. Урок 146. 00:08:14
    Preparing the Tutorial Level
  147. Урок 147. 00:20:38
    Adding Objective Markers
  148. Урок 148. 00:20:08
    Finishing the Tutorial
  149. Урок 149. 00:14:25
    The Final Polishing of Heist Meisters!
  150. Урок 150. 00:02:29
    Wrapping up Heist Meisters
  151. Урок 151. 00:01:39
    Planning Cubedude Kickabout
  152. Урок 152. 00:06:36
    Installing Assets for Cubedude Kickabout
  153. Урок 153. 00:15:12
    Making the Pitch
  154. Урок 154. 00:07:01
    Physicsbody Nodes in 3D
  155. Урок 155. 00:07:52
    Enter the Cubedude
  156. Урок 156. 00:14:19
    Moving Each Player
  157. Урок 157. 00:17:46
    Fixing The Pitch
  158. Урок 158. 00:02:17
    Designing CubeDude Kickabout
  159. Урок 159. 00:05:23
    Installing Assets for CubeDude Kickabout
  160. Урок 160. 00:11:28
    Making the Pitch
  161. Урок 161. 00:13:40
    PhysicsBody Nodes in 3D
  162. Урок 162. 00:18:02
    Enter the CubeDude!
  163. Урок 163. 00:16:03
    Finishing the Pitch
  164. Урок 164. 00:13:17
    WorldEnvironment and DirectionalLight
  165. Урок 165. 00:12:17
    Better CubeDude Movement
  166. Урок 166. 00:08:34
    Player 2 Has Joined The Game
  167. Урок 167. 00:08:14
    Functional Goals
  168. Урок 168. 00:17:03
    Resetting the Game
  169. Урок 169. 00:14:36
    Adding a GUI - 2D in 3D
  170. Урок 170. 00:19:23
    Knowing the Score - Connecting the GUI
  171. Урок 171. 00:18:38
    Adding Awesome - Set Dressing
  172. Урок 172. 00:12:10
    Adding Awesome - Audio
  173. Урок 173. 00:21:21
    Adding Awesome - Visuals Effects
  174. Урок 174. 00:02:06
    Designing Food Fight
  175. Урок 175. 00:04:47
    Installing Assets for Food Fight
  176. Урок 176. 00:13:14
    Setting Up a Play Space
  177. Урок 177. 00:19:52
    Character and Player Scenes
  178. Урок 178. 00:17:13
    AnimationTreePlayer
  179. Урок 179. 00:13:38
    Mouselook
  180. Урок 180. 00:05:54
    Transforms, Basis and Matrices
  181. Урок 181. 00:23:20
    Moving with Mouselook
  182. Урок 182. 00:15:12
    To GridMap or Not To GridMap?
  183. Урок 183. 00:16:03
    Food To Fling - Firing Projectiles in 3D
  184. Урок 184. 00:17:17
    A Varied Diet - Adding More Food
  185. Урок 185. 00:11:11
    Finishing Our Food
  186. Урок 186. 00:27:10
    Making Bystanders
  187. Урок 187. 00:16:35
    Creating Robot NPCs
  188. Урок 188. 00:17:19
    Pausing the Game
  189. Урок 189. 00:10:47
    Fun with Furniture 1: StaticBodies
  190. Урок 190. 00:18:24
    Fun with Furniture 2: RigidBodies
  191. Урок 191. 00:16:24
    Limiting Ammo: Refilling the Food Fuel
  192. Урок 192. 00:10:01
    Better Animation Blending
  193. Урок 193. 00:12:46
    Adding Lives - Robot NPCs
  194. Урок 194. 00:16:10
    Adding Lives - The GUI
  195. Урок 195. 00:18:01
    ViewportContainer Nodes - 3D in 2D
  196. Урок 196. 00:17:59
    Sprite3D Nodes - 2D as 3D
  197. Урок 197. 00:07:40
    Preparing for Player Customisation
  198. Урок 198. 00:13:05
    Player Customisation Part 1
  199. Урок 199. 00:25:55
    Player Customisation Part 2
  200. Урок 200. 00:14:11
    Player Customisation Part 3
  201. Урок 201. 00:19:59
    Finishing Food Fight!
  202. Урок 202. 00:01:45
    Wrapping up Discovering Godot
  203. Урок 203. 00:09:29
    Introducing Visual Studio Code
  204. Урок 204. 00:08:14
    Using Godot Mono For C-Sharp
  205. Урок 205. 00:06:52
    Finding Nodes In C-Sharp
  206. Урок 206. 00:11:58
    Wiring Signals In C-Sharp
  207. Урок 207. 00:10:00
    Reading JSON In C#
  208. Урок 208. 00:11:43
    Using a JSONParseResult
  209. Урок 209. 00:11:05
    Getting Our Prompts and Strings