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Премиум
  1. Урок 1. 00:01:03
    Introduction
  2. Урок 2. 00:01:28
    What will we learn? (Project features)
  3. Урок 3. 00:04:25
    Project Setup
  4. Урок 4. 00:05:37
    Game and player objects
  5. Урок 5. 00:07:27
    Keyboard controls
  6. Урок 6. 00:13:02
    Object pool
  7. Урок 7. 00:13:34
    Enemy waves
  8. Урок 8. 00:08:06
    Collision detection
  9. Урок 9. 00:12:49
    Counting score and drawing game text
  10. Урок 10. 00:05:47
    Game restart method
  11. Урок 11. 00:04:51
    Beetlemorph enemy class
  12. Урок 12. 00:10:36
    Sprite animation explained
  13. Урок 13. 00:10:16
    Animation timing
  14. Урок 14. 00:13:09
    Player animation
  15. Урок 15. 00:00:58
    Extra features: Armored enemies
  16. Урок 16. 00:09:25
    Rhinomorph enemy class
  17. Урок 17. 00:00:31
    Extra features: Boss battles
  18. Урок 18. 00:09:28
    Boss class
  19. Урок 19. 00:10:23
    Boss movement
  20. Урок 20. 00:07:08
    Boss vs player collision
  21. Урок 21. 00:00:44
    Extra features: Super weapons
  22. Урок 22. 00:08:02
    2 laser classes
  23. Урок 23. 00:08:02
    Laser damage
  24. Урок 24. 00:07:06
    Resource management
  25. Урок 25. 00:06:56
    Eaglemorph enemy class
  26. Урок 26. 00:06:22
    Enemy projectiles
  27. Урок 27. 00:04:49
    Projectile interactions
  28. Урок 28. 00:09:19
    Squidmorph enemy class
  29. Урок 29. 00:02:31
    Lobstermorph enemy class
  30. Урок 30. 00:03:19
    Project Setup
  31. Урок 31. 00:08:11
    Planet and Game Class
  32. Урок 32. 00:06:20
    Mouse Position
  33. Урок 33. 00:04:43
    Player Spaceship
  34. Урок 34. 00:07:48
    A little bit of Math
  35. Урок 35. 00:06:16
    Understand Canvas Rotation
  36. Урок 36. 00:02:26
    Debug Mode
  37. Урок 37. 00:12:23
    Object Pool
  38. Урок 38. 00:06:11
    Player Projectiles
  39. Урок 39. 00:07:26
    Enemy Pool
  40. Урок 40. 00:02:21
    Collision Detection
  41. Урок 41. 00:08:07
    Periodic Events
  42. Урок 42. 00:04:22
    Asteroid Enemy Class
  43. Урок 43. 00:09:16
    Sprite Animation
  44. Урок 44. 00:09:16
    Lobstermorph Enemy Class
  45. Урок 45. 00:05:27
    Game Text
  46. Урок 46. 00:05:10
    Player Lives
  47. Урок 47. 00:01:37
    Beetlemorph Enemy Class
  48. Урок 48. 00:02:44
    Rhinomorph Enemy Class
  49. Урок 49. 00:01:09
    Make your first mobile game
  50. Урок 50. 00:02:03
    Project Setup
  51. Урок 51. 00:06:16
    Make Everything Responsive
  52. Урок 52. 00:08:00
    Enemy Class
  53. Урок 53. 00:03:36
    Object Pool Design Pattern
  54. Урок 54. 00:06:51
    Periodic Triggers
  55. Урок 55. 00:01:32
    Mouse Controls
  56. Урок 56. 00:07:51
    Collision Detection
  57. Урок 57. 00:01:39
    Touch Events
  58. Урок 58. 00:07:05
    Game Text
  59. Урок 59. 00:03:35
    Start and Restart
  60. Урок 60. 00:04:12
    Fullscreen Games
  61. Урок 61. 00:01:31
    Simple Crew Members
  62. Урок 62. 00:04:24
    Simple Enemy Type
  63. Урок 63. 00:04:21
    Sprite Animation
  64. Урок 64. 00:04:09
    Animation Timing
  65. Урок 65. 00:02:10
    Debug Mode
  66. Урок 66. 00:04:30
    Enemy Variety
  67. Урок 67. 00:03:48
    Randomized Space Crew
  68. Урок 68. 00:04:28
    State Management in Games
  69. Урок 69. 00:15:24
    State Design Pattern
  70. Урок 70. 00:09:50
    Sounds