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  1. Урок 1. 00:02:27
    Initializing a new Bevy Project
  2. Урок 2. 00:02:02
    Changing the name of the Window
  3. Урок 3. 00:02:02
    Adding a 2d Camera
  4. Урок 4. 00:03:49
    Spawning the 2048 Board
  5. Урок 5. 00:01:42
    Using Color to change the look of the board
  6. Урок 6. 00:01:21
    Changing the color of the background
  7. Урок 7. 00:06:28
    Filling out the board with tile placeholders
  8. Урок 8. 00:02:44
    Defining associated functions on structs
  9. Урок 9. 00:07:01
    Spawning Tiles with rand to Start the Game
  10. Урок 10. 00:04:33
    Showing Point values on Tiles
  11. Урок 11. 00:03:49
    Updating Tile display when Point values change
  12. Урок 12. 00:04:45
    Listening for keyboard input
  13. Урок 13. 00:03:32
    Sorting tiles with Ord
  14. Урок 14. 00:06:05
    Updating tile Position with Transforms
  15. Урок 15. 00:01:54
    Board Shifts in 4 directions
  16. Урок 16. 00:07:09
    Spawning new tiles with events
  17. Урок 17. 00:05:42
    Keeping Score
  18. Урок 18. 00:01:29
    Setting up the UI around the game
  19. Урок 19. 00:06:39
    Live Updating the Score Display
  20. Урок 20. 00:01:06
    Are there any moves left?
  21. Урок 21. 00:08:12
    Playing, GameOver, and other states of play
  22. Урок 22. 00:02:36
    Interactive Button systems
  23. Урок 23. 00:07:44
    Starting a new game
  24. Урок 24. 00:02:21
    Tracking High Scores
  25. Урок 25. 00:03:15
    Animating tiles when board shifts happen