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Урок 1.
00:03:59
Welcome to the Experimental Javascript course
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Урок 2.
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Introduction to Hyperhi
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Урок 3.
00:01:42
What is the SuperHi Editor?
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Урок 4.
00:05:55
Setting up a custom cursor
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Урок 5.
00:08:12
Adding our first Javascript file
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Урок 6.
00:08:05
Adding functions to Javascript
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Урок 7.
00:06:59
Growing and shrinking the cursor
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Урок 8.
00:10:35
Making the cursor follow the mouse
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Урок 9.
00:03:02
Variation: adding text to our custom cursor
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Урок 10.
00:08:39
Setting up our canvas
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Урок 11.
00:04:51
What is context in HTML canvas?
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Урок 12.
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Drawing rectangles with HTML canvas
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Урок 13.
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Drawing a line with HTML canvas
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Урок 14.
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Pen up and down
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Урок 15.
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Adding independent paths
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Урок 16.
00:03:01
Variation 1: hidden text
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Урок 17.
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Variation 2: making the canvas size full page
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Урок 18.
00:02:59
What are blend modes
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Урок 19.
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Adding in mix-blend-mode
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Урок 20.
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Variation: adding in background animation
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Урок 21.
00:01:33
Scratch out, not in
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Урок 22.
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Combining scratch outs and ins using Figma
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Урок 23.
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Joining blend modes together
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Урок 24.
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Fixing the design on window resize
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Урок 25.
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Adding in shadow blur to HTML canvas
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Урок 26.
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Introduction to the project
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Урок 27.
00:10:31
Setting up Matter.js
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Урок 28.
00:11:40
What is deconstruction and adding options?
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Урок 29.
00:11:01
Adding shapes to Matter.js
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Урок 30.
00:03:29
Rendering a body shape
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Урок 31.
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Adding a static ball
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Урок 32.
00:06:22
Adding a ground floor
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Урок 33.
00:04:08
Adding walls
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Урок 34.
00:06:27
How to add mouse control to Matter.js
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Урок 35.
00:05:19
Variation: adding more options from Matter.js
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Урок 36.
00:05:56
Adding a stack of shapes on load
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Урок 37.
00:05:50
Adding an image sprite to a shape
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Урок 38.
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Putting a mix-blend-mode
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Урок 39.
00:07:23
Variation: adding hover changes to shapes
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Урок 40.
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Variation: adding a gravity change in a loop
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Урок 41.
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Variation: adding device orientation to gravity
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Урок 42.
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Variation: Adding a wrapping plugin to Matter.js
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Урок 43.
00:02:51
Variation: adding randomness to our shapes
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Урок 44.
00:02:33
Introduction to Bookwave
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Урок 45.
00:05:09
Setting up the HTML and CSS
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Урок 46.
00:05:55
Initial Javascript setup
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Урок 47.
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Adding Pixi.js applications
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Урок 48.
00:08:22
Importing an image into Pixi
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Урок 49.
00:03:10
Variation: Adding rotation to the sprite
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Урок 50.
00:04:24
Adding a blur filter
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Урок 51.
00:06:34
Adding a displacement filter: part 1
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Урок 52.
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Adding a displacement filter: part 2
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Урок 53.
00:05:45
Adding a RGB split filter
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Урок 54.
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Interacting with our filters using mousemove
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Урок 55.
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Tweening our interactions
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Урок 56.
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Changing our RGB split filter
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Урок 57.
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Automatic movement
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Урок 58.
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Introduction to Line Drawer
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Урок 59.
00:13:22
Setting up Three.js
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Урок 60.
00:09:16
Adding a shape to Three.js
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Урок 61.
00:05:09
Adding lights to Three.js
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Урок 62.
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Animating rotation on a shape
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Урок 63.
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Changing position of shapes
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Урок 64.
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Adding shapes on click
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Урок 65.
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Drawing shapes on mouse interaction
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Урок 66.
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Changing the shape's hue
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Урок 67.
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Selecting a random geometry
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Урок 68.
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Moving the camera and the shapes
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Урок 69.
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Fixing inertia scrolling on mobile
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Урок 70.
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Changing our camera settings
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Урок 71.
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Intro to Planet Wilson
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Урок 72.
00:07:28
Setting up Three.js on our page
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Урок 73.
00:10:32
Adding Planet Wilson as a sphere geometry
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Урок 74.
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Adding a texture to a material
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Урок 75.
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Variation: turn globe on scroll events
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Урок 76.
00:12:04
Adding rings to our scene
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Урок 77.
00:03:07
Variation: adding a moon
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Урок 78.
00:03:47
Camera movement with mouse
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Урок 79.
00:04:09
Tweening the camera movement
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Урок 80.
00:09:31
Adding a points field to Three.js
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Урок 81.
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Making our star field spherical
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Урок 82.
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Adding a texture to our stars
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Урок 83.
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Adding fog to a scene
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Урок 84.
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Variation: adding a random texture
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Урок 85.
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Variation: adding a trail line
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Урок 86.
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Variation: draw to move
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Урок 87.
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Variation: spherical camera movement
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Урок 88.
00:01:38
Adding real randomness
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Урок 89.
00:03:22
Introduction to Poly Cat
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Урок 90.
00:07:41
Setting up Three.js
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Урок 91.
00:14:13
Adding a Google Poly earth model
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Урок 92.
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Refactoring our code with Promises
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Урок 93.
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Adding a Google Poly cat
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Урок 94.
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Changing the model's material
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Урок 95.
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Adding a floor for our cat
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Урок 96.
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Camera movement with tweening
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Урок 97.
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Adding a camera zoom on mouse wheel
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Урок 98.
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Casting shadows
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Урок 99.
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Adding eyes to our cat
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Урок 100.
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Making the eyes follow the camera and cursor
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Урок 101.
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Changing the cat color on click
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Урок 102.
00:06:55
Using TweenMax to tween colors
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Урок 103.
00:08:10
Variation: how to click on objects within Three.js
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Урок 104.
00:01:57
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