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  1. Урок 1. 00:04:17
    Introduction
  2. Урок 2. 00:07:54
    Requirements
  3. Урок 3. 00:11:15
    Web Sockets Game Demo
  4. Урок 4. 00:12:25
    Running Benchmarks
  5. Урок 5. 00:09:00
    Inspecting & Debugging Performance
  6. Урок 6. 00:10:04
    Optimizing Code: Sets vs Array
  7. Урок 7. 00:09:02
    Refactoring Set to Array
  8. Урок 8. 00:12:29
    Garbage Collector
  9. Урок 9. 00:04:21
    Memory Profiling
  10. Урок 10. 00:07:44
    Event Loop & Promises
  11. Урок 11. 00:16:51
    Refactoring Timer to Remove Promises
  12. Урок 12. 00:14:51
    Analyzing Results & Removing Async
  13. Урок 13. 00:11:59
    Speeding Up Web Sockets
  14. Урок 14. 00:13:29
    Analyzing Web Socket Results
  15. Урок 15. 00:13:29
    Refactoring Collision
  16. Урок 16. 00:05:30
    Revisiting the Memory Profiler
  17. Урок 17. 00:18:15
    Memory Pool
  18. Урок 18. 00:09:53
    Optimizing Logging
  19. Урок 19. 00:09:12
    Other Performance Considerations
  20. Урок 20. 00:10:50
    Wrapping Up