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  • Урок 1. 00:04:17
    Introduction
  • Урок 2. 00:07:54
    Requirements
  • Урок 3. 00:11:15
    Web Sockets Game Demo
  • Урок 4. 00:12:25
    Running Benchmarks
  • Урок 5. 00:09:00
    Inspecting & Debugging Performance
  • Урок 6. 00:10:04
    Optimizing Code: Sets vs Array
  • Урок 7. 00:09:02
    Refactoring Set to Array
  • Урок 8. 00:12:29
    Garbage Collector
  • Урок 9. 00:04:21
    Memory Profiling
  • Урок 10. 00:07:44
    Event Loop & Promises
  • Урок 11. 00:16:51
    Refactoring Timer to Remove Promises
  • Урок 12. 00:14:51
    Analyzing Results & Removing Async
  • Урок 13. 00:11:59
    Speeding Up Web Sockets
  • Урок 14. 00:13:29
    Analyzing Web Socket Results
  • Урок 15. 00:13:29
    Refactoring Collision
  • Урок 16. 00:05:30
    Revisiting the Memory Profiler
  • Урок 17. 00:18:15
    Memory Pool
  • Урок 18. 00:09:53
    Optimizing Logging
  • Урок 19. 00:09:12
    Other Performance Considerations
  • Урок 20. 00:10:50
    Wrapping Up