• Урок 1. 00:04:07
    Story Board - What is inside the course !
  • Урок 2. 00:02:22
    Technology : Introduction
  • Урок 3. 00:05:07
    Simplicity is the ultimate sophistication - The KISS Principle
  • Урок 4. 00:02:17
    Don't Repeat Yourself - The DRY Principle
  • Урок 5. 00:02:23
    Consistency at its best - The Single Level of Abstraction Principle
  • Урок 6. 00:01:10
    You Aren't Gonna Need It ! - The YAGNI Principle
  • Урок 7. 00:10:34
    GRASP - General Responsibility Assignment Software Patterns
  • Урок 8. 00:02:01
    Unified Modeling Language - UML
  • Урок 9. 00:03:49
    Requirement Engineering : Introduction
  • Урок 10. 00:06:43
    Requirement Elicitation - Essentials for a good software design.
  • Урок 11. 00:05:46
    Requirement Specification and Classification - Requirement Grooming
  • Урок 12. 00:10:29
    Analyzing Quality Attributes - Usability , Reliability & Availability
  • Урок 13. 00:04:27
    Quality Attributes - Modifiability , Flexibility & Scalability
  • Урок 14. 00:03:38
    Other Significant Quality Attributes that impact Architecture
  • Урок 15. 00:04:24
    Architecturally Significant Requirements and Constraints - Impactful Factors
  • Урок 16. 00:06:11
    Requirement Analysis - Object Oriented Analysis Method
  • Урок 17. 00:04:54
    Step-By-Step Usecase Modeling
  • Урок 18. 00:07:59
    Create Domain Model Step-By-Step
  • Урок 19. 00:05:13
    Object Oriented Design - The Method
  • Урок 20. 00:04:04
    Introduction
  • Урок 21. 00:01:01
    The Big Ball of Mud
  • Урок 22. 00:04:26
    Layers of Isolation - Layered Architecture Style
  • Урок 23. 00:10:15
    The Client-Server Model - Tiered Architecture
  • Урок 24. 00:13:53
    Service Oriented Architecture : Service-Based Model
  • Урок 25. 00:11:26
    Microservices Architecture - Part 1
  • Урок 26. 00:20:06
    Microservices Architecture - Part 2
  • Урок 27. 00:04:19
    Serverless Architecture
  • Урок 28. 00:02:59
    Introduction
  • Урок 29. 00:06:24
    Single Responsibility Principle
  • Урок 30. 00:05:09
    Open Closed Principle
  • Урок 31. 00:04:08
    Liskov Substitution Principle
  • Урок 32. 00:03:13
    Interface Segregation Principle
  • Урок 33. 00:06:29
    Dependency Inversion Principle
  • Урок 34. 00:06:33
    Principles of Package and Component Design
  • Урок 35. 00:01:33
    Introduction
  • Урок 36. 00:13:14
    (new) Singleton w/ Object Pool Design Pattern
  • Урок 37. 00:05:47
    The Factories
  • Урок 38. 00:09:49
    Strategy design pattern
  • Урок 39. 00:11:36
    (new) The Observer
  • Урок 40. 00:06:37
    The Adapter Pattern
  • Урок 41. 00:02:35
    The Facade
  • Урок 42. 00:02:31
    Distributed Transactions in Microservices - Introduction
  • Урок 43. 00:05:53
    Distributed Transactions in Microservices - Two Phase Commit | 2 PC
  • Урок 44. 00:05:19
    SAGA Orchestration - Patterns for distributed transactions in Microservices
  • Урок 45. 00:06:37
    SAGA Choreography - Patterns for distributed transactions in Microservices
  • Урок 46. 00:11:14
    Class Diagrams - Building blocks of the system
  • Урок 47. 00:04:39
    Sequence Diagram
  • Урок 48. 00:08:34
    Component Diagram
  • Урок 49. 00:05:32
    Physical View - Deployment Diagram
  • Урок 50. 00:10:13
    ATAM - Architecture Trade-Off Analysis Method
  • Урок 51. 00:08:40
    Software Design Evaluation
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