Урок 1. 00:01:57
Introducing the Product
Урок 2. 00:05:34
Introducing the Instructor
Урок 3. 00:04:16
Introducing sections
Урок 4. 00:01:12
Optional Videos
Урок 5. 00:01:03
Rating importance
Урок 6. 00:00:36
Source
Урок 7. 00:00:56
Additional help groups and ressources
Урок 8. 00:07:32
Unity Version, and sdks (Q1 Q2 Q3 Q4)
Урок 9. 00:09:35
The Universal Render Pipeline (LWRP , URP)
Урок 10. 00:07:03
3D Assets
Урок 11. 00:08:27
Animations
Урок 12. 00:14:47
Introduction to the Animator
Урок 13. 00:03:32
Creating a Small environement
Урок 14. 00:13:18
URP & light Settings
Урок 15. 00:12:38
Creating our first Shader
Урок 16. 00:07:48
Tiling the shader
Урок 17. 00:13:24
Bending the world!
Урок 18. 00:09:10
(Optional) Mixamo Animations
Урок 19. 00:12:57
(Optional) UV Editing of 3D Assets
Урок 20. 00:02:43
Unity built-in SDK
Урок 21. 00:08:04
Preparing your game for Android / iOS
Урок 22. 00:02:12
Preparing your phone
Урок 23. 00:08:47
Gameplay Elements
Урок 24. 00:10:38
Creating Chunks
Урок 25. 00:06:27
Chunk.cs
Урок 26. 00:22:15
World Generation script
Урок 27. 00:08:36
World Generation Implementation
Урок 28. 00:08:00
Pooling Chunk
Урок 29. 00:13:50
Implementing Scene Chunk
Урок 30. 00:05:27
The New Input System
Урок 31. 00:13:13
Creating our first input set
Урок 32. 00:14:25
The input manager
Урок 33. 00:12:04
Listening for Swipe Events
Урок 34. 00:08:40
Base movement Script
Урок 35. 00:15:52
Integrating a state machine
Урок 36. 00:09:14
Snapping to Lanes
Урок 37. 00:12:21
Jumping and Falling
Урок 38. 00:11:50
Sliding State
Урок 39. 00:08:54
Animation Hook
Урок 40. 00:09:11
Polishing
Урок 41. 00:15:55
Ground that follows you
Урок 42. 00:05:17
GameManager overview
Урок 43. 00:07:25
GameState Init
Урок 44. 00:05:41
Game State Game
Урок 45. 00:24:30
Game State Death
Урок 46. 00:14:51
Player State Respawn
Урок 47. 00:22:08
Cinemachine Package
Урок 48. 00:14:16
Reseting the Game
Урок 49. 00:06:45
Laying down multiple canvas and why
Урок 50. 00:14:20
Menu Canvas visuals
Урок 51. 00:08:44
Menu Canvas code
Урок 52. 00:08:24
Game State UI
Урок 53. 00:21:12
Death State UI
Урок 54. 00:18:17
Fish Collectables
Урок 55. 00:10:07
Respawning Collectables
Урок 56. 00:19:38
Keeping the Game Stats
Урок 57. 00:17:18
Saving Score to the save state
Урок 58. 00:14:10
Connecting the Data
Урок 59. 00:14:39
Shop UI and scrollable rect
Урок 60. 00:04:58
Creating Scriptable Object
Урок 61. 00:22:29
Creating the Shop Game State
Урок 62. 00:09:27
Adding hats to our player & Hat Logic
Урок 63. 00:22:18
Buying, Saving array of bytes & swaping hats
Урок 64. 00:05:42
Advertisement Package and Manager
Урок 65. 00:13:14
Rewarding Player
Урок 66. 00:05:56
Fixing the lights
Урок 67. 00:06:47
Scene Building
Урок 68. 00:06:38
Splash Screen
Урок 69. 00:09:14
Fonts
Урок 70. 00:13:17
Hats
Урок 71. 00:05:28
Gameplay Prefabs
Урок 72. 00:01:25
Breathing Room
Урок 73. 00:02:12
Controls review
Урок 74. 00:13:05
Completion Circle
Урок 75. 00:01:17
Obtaining a Developer account
Урок 76. 00:15:25
Filling in the Store Listing
Урок 77. 00:01:00
Upon approval
Урок 78. 00:02:31
Preparing the Game
Урок 79. 00:08:05
Creating the achievement/leaderboard on the console
Урок 80. 00:07:20
Integrating the Google Plugin
Урок 81. 00:13:02
Google Sign in/Activation
Урок 82. 00:09:36
Reporting progress and score
Урок 83. 00:14:57
Creating the Audio Manager
Урок 84. 00:09:12
Calling the Audio Manager to play musics, and sounds!
Урок 85. 00:00:49
Enrolling into the Apple developer program
Урок 86. 00:06:01
Building to the Phone / Creating provisioning profile
Урок 87. 00:03:59
Publishing to the App store