Урок 1.
00:01:57
Introducing the Product
Урок 2.
00:05:34
Introducing the Instructor
Урок 3.
00:04:16
Introducing sections
Урок 4.
00:01:12
Optional Videos
Урок 5.
00:01:03
Rating importance
Урок 6.
00:00:36
Source
Урок 7.
00:00:56
Additional help groups and ressources
Урок 8.
00:07:32
Unity Version, and sdks (Q1 Q2 Q3 Q4)
Урок 9.
00:09:35
The Universal Render Pipeline (LWRP , URP)
Урок 10.
00:07:03
3D Assets
Урок 11.
00:08:27
Animations
Урок 12.
00:14:47
Introduction to the Animator
Урок 13.
00:03:32
Creating a Small environement
Урок 14.
00:13:18
URP & light Settings
Урок 15.
00:12:38
Creating our first Shader
Урок 16.
00:07:48
Tiling the shader
Урок 17.
00:13:24
Bending the world!
Урок 18.
00:09:10
(Optional) Mixamo Animations
Урок 19.
00:12:57
(Optional) UV Editing of 3D Assets
Урок 20.
00:02:43
Unity built-in SDK
Урок 21.
00:08:04
Preparing your game for Android / iOS
Урок 22.
00:02:12
Preparing your phone
Урок 23.
00:08:47
Gameplay Elements
Урок 24.
00:10:38
Creating Chunks
Урок 25.
00:06:27
Chunk.cs
Урок 26.
00:22:15
World Generation script
Урок 27.
00:08:36
World Generation Implementation
Урок 28.
00:08:00
Pooling Chunk
Урок 29.
00:13:50
Implementing Scene Chunk
Урок 30.
00:05:27
The New Input System
Урок 31.
00:13:13
Creating our first input set
Урок 32.
00:14:25
The input manager
Урок 33.
00:12:04
Listening for Swipe Events
Урок 34.
00:08:40
Base movement Script
Урок 35.
00:15:52
Integrating a state machine
Урок 36.
00:09:14
Snapping to Lanes
Урок 37.
00:12:21
Jumping and Falling
Урок 38.
00:11:50
Sliding State
Урок 39.
00:08:54
Animation Hook
Урок 40.
00:09:11
Polishing
Урок 41.
00:15:55
Ground that follows you
Урок 42.
00:05:17
GameManager overview
Урок 43.
00:07:25
GameState Init
Урок 44.
00:05:41
Game State Game
Урок 45.
00:24:30
Game State Death
Урок 46.
00:14:51
Player State Respawn
Урок 47.
00:22:08
Cinemachine Package
Урок 48.
00:14:16
Reseting the Game
Урок 49.
00:06:45
Laying down multiple canvas and why
Урок 50.
00:14:20
Menu Canvas visuals
Урок 51.
00:08:44
Menu Canvas code
Урок 52.
00:08:24
Game State UI
Урок 53.
00:21:12
Death State UI
Урок 54.
00:18:17
Fish Collectables
Урок 55.
00:10:07
Respawning Collectables
Урок 56.
00:19:38
Keeping the Game Stats
Урок 57.
00:17:18
Saving Score to the save state
Урок 58.
00:14:10
Connecting the Data
Урок 59.
00:14:39
Shop UI and scrollable rect
Урок 60.
00:04:58
Creating Scriptable Object
Урок 61.
00:22:29
Creating the Shop Game State
Урок 62.
00:09:27
Adding hats to our player & Hat Logic
Урок 63.
00:22:18
Buying, Saving array of bytes & swaping hats
Урок 64.
00:05:42
Advertisement Package and Manager
Урок 65.
00:13:14
Rewarding Player
Урок 66.
00:05:56
Fixing the lights
Урок 67.
00:06:47
Scene Building
Урок 68.
00:06:38
Splash Screen
Урок 69.
00:09:14
Fonts
Урок 70.
00:13:17
Hats
Урок 71.
00:05:28
Gameplay Prefabs
Урок 72.
00:01:25
Breathing Room
Урок 73.
00:02:12
Controls review
Урок 74.
00:13:05
Completion Circle
Урок 75.
00:01:17
Obtaining a Developer account
Урок 76.
00:15:25
Filling in the Store Listing
Урок 77.
00:01:00
Upon approval
Урок 78.
00:02:31
Preparing the Game
Урок 79.
00:08:05
Creating the achievement/leaderboard on the console
Урок 80.
00:07:20
Integrating the Google Plugin
Урок 81.
00:13:02
Google Sign in/Activation
Урок 82.
00:09:36
Reporting progress and score
Урок 83.
00:14:57
Creating the Audio Manager
Урок 84.
00:09:12
Calling the Audio Manager to play musics, and sounds!
Урок 85.
00:00:49
Enrolling into the Apple developer program
Урок 86.
00:06:01
Building to the Phone / Creating provisioning profile
Урок 87.
00:03:59
Publishing to the App store