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  1. Урок 1. 00:05:56
    Course Content
  2. Урок 2. 00:00:21
    Check the result
  3. Урок 3. 00:01:22
    Resources used in this course
  4. Урок 4. 00:01:06
    General Information about this course
  5. Урок 5. 00:05:21
    Why bother with good coding
  6. Урок 6. 00:04:44
    BIg picture - Architrcture
  7. Урок 7. 00:05:48
    Object oriented programming
  8. Урок 8. 00:05:31
    SOLID principles
  9. Урок 9. 00:05:59
    Refactoring and code smells
  10. Урок 10. 00:03:39
    Automated tests - Unit testing
  11. Урок 11. 00:05:46
    Simple Game Design Document
  12. Урок 12. 00:05:22
    What is art prototype
  13. Урок 13. 00:01:08
    OSX resource issue when unzipping zip archive
  14. Урок 14. 00:03:47
    Unity preset and resources
  15. Урок 15. 00:18:44
    Creating a town using prefab models
  16. Урок 16. 00:06:31
    Detailing our town to make it look appealing
  17. Урок 17. 00:03:32
    Adding simple post-processing effects
  18. Урок 18. 00:14:20
    Adding simple UI
  19. Урок 19. 00:03:05
    Summary
  20. Урок 20. 00:07:12
    Class structure of our city builder
  21. Урок 21. 00:03:55
    Project Setup
  22. Урок 22. 00:09:48
    Getting mouse input
  23. Урок 23. 00:07:06
    Placing Structure on our map
  24. Урок 24. 00:06:18
    Refactoring: split code into separate classes
  25. Урок 25. 00:02:19
    Why Do I Want To Test?
  26. Урок 26. 00:08:48
    Unity Test: Grid Class
  27. Урок 27. 00:10:48
    Refactoring Input Manager using delegates
  28. Урок 28. 00:11:37
    Cell data structure - storing state of our map
  29. Урок 29. 00:09:40
    Unity Tests Phase 1
  30. Урок 30. 00:10:20
    Switching between selection and building state part 1
  31. Урок 31. 00:07:50
    Switching between selection and building state part 2
  32. Урок 32. 00:09:09
    Camera movement script
  33. Урок 33. 00:10:47
    Input for Camera Movement
  34. Урок 34. 00:04:28
    What is State Pattern
  35. Урок 35. 00:10:36
    Implementing state pattern - prepare Input Manager
  36. Урок 36. 00:11:24
    Implementing state pattern - Preparing states
  37. Урок 37. 00:07:28
    Implementing state pattern - modifying Game Manager
  38. Урок 38. 00:12:26
    Play mode Testing
  39. Урок 39. 00:09:15
    Refactoring PlacementManager - Adding BuildingManager
  40. Урок 40. 00:18:20
    Adding Demolish Structure State
  41. Урок 41. 00:09:22
    Refactoring Input Manager - different platforms
  42. Урок 42. 00:08:23
    Data as scriptable objects part 1
  43. Урок 43. 00:14:04
    Data as scriptable objects part 2
  44. Урок 44. 00:12:57
    Data - Preparing UI
  45. Урок 45. 00:11:50
    Data - Displaying in UI
  46. Урок 46. 00:11:40
    Changing UI buidings structure callbacks to send names
  47. Урок 47. 00:17:12
    Refactoring States for building structures mechanic - part 1
  48. Урок 48. 00:09:30
    Refactoring States for building structures mechanic - part 2
  49. Урок 49. 00:16:49
    Refactoring States - Placing our prefabs
  50. Урок 50. 00:10:45
    Fixing Playmode test errors
  51. Урок 51. 00:09:24
    Creating Confirm placement button - Preparation
  52. Урок 52. 00:19:28
    Creating Confirm placement button - Creating buildings
  53. Урок 53. 00:15:54
    Creating Confirm placement button - Demolishing buildings
  54. Урок 54. 00:13:56
    Creating Confirm placement button - Finishing
  55. Урок 55. 00:02:39
    UPDATE - Fixing bug - State not changing to selection on confirmation
  56. Урок 56. 00:09:24
    Building Manager Tests
  57. Урок 57. 00:11:02
    Refactoring Building Manager
  58. Урок 58. 00:06:12
    Testing refactored classes
  59. Урок 59. 00:13:53
    Factory Pattern Introduction
  60. Урок 60. 00:17:05
    Implementing Factory Pattern
  61. Урок 61. 00:21:46
    Placement helpers unit tests p1
  62. Урок 62. 00:15:17
    Placement helpers unit tests p2
  63. Урок 63. 00:21:12
    Refactoring Structure Modification Helper
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    Refactoring - Fix
  65. Урок 65. 00:21:38
    Road placement logic p2
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    Road placement logic p3
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    Road placement logic p4
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    Road placement logic p5
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    Road placement logic p6
  70. Урок 70. 00:17:58
    Road placement logic Tests
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    Zone placement - preparing classes
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    Zone placement - how to handle user input
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    Zone placement - Object pooling
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    Zone placement - finishing and unit tests
  75. Урок 75. 00:21:21
    ResourceManager - Introducing Money
  76. Урок 76. 00:11:23
    GetAllStructures method implementation (and how to test it)
  77. Урок 77. 00:13:29
    Economy in SingleStructure placement state
  78. Урок 78. 00:08:00
    Fixing Unit Tests
  79. Урок 79. 00:06:40
    Invoking Town Calculations
  80. Урок 80. 00:13:39
    Demolition helper economy and zone placement economy
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    Fixing tests - our own ResourceManager stub
  82. Урок 82. 00:04:03
    Road placement economy
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    Null Object Pattern
  84. Урок 84. 00:11:11
    Population Counter
  85. Урок 85. 00:20:00
    Adding functionality to Structures - Scriptable objects
  86. Урок 86. 00:10:26
    Logic for finding structures in range
  87. Урок 87. 00:15:40
    Structure Economy Manager - Create structure rules
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    Structure Economy Manager - Demolition structure rules
  89. Урок 89. 00:10:44
    StructureEconomyManager - Tests
  90. Урок 90. 00:05:27
    StructureEconomyManagerTests - debugging
  91. Урок 91. 00:17:32
    Finishing Structure Economy Manager
  92. Урок 92. 00:05:34
    Implementing StructureEconomyManager into creation logic
  93. Урок 93. 00:09:30
    Implementing StructureEconomyManager into demolition logic
  94. Урок 94. 00:12:15
    Creating UI to display structure data
  95. Урок 95. 00:10:57
    Adding logic to UiStructureInfoHelper
  96. Урок 96. 00:19:04
    Finishing UI for Selection State
  97. Урок 97. 00:08:05
    Bug: Entering demolition state during building placement causes weird behavior
  98. Урок 98. 00:06:58
    Getting sounds and basic audio setup
  99. Урок 99. 00:11:07
    Implementing Singleton Pattern and playing sounds
  100. Урок 100. 00:01:32
    Poisson disc sampling overview
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    Adding algorithm to our code base
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    Placing trees on the map
  103. Урок 103. 00:01:21
    Summary