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Урок 1. 00:02:15Welcome to New Romantic
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Урок 2. 00:08:13Adding a face mesh and material
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Урок 3. 00:07:39Making a texture in Figma and adding to our project
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Урок 4. 00:04:43Using the Face Reference assets
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Урок 5. 00:03:31Retouching skin
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Урок 6. 00:05:43Adding a plane to the face tracker
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Урок 7. 00:02:35Adding our real assets
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Урок 8. 00:07:03Using a cutout mask and material
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Урок 9. 00:03:58Testing and publishing our filter
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Урок 10. 00:01:15Welcome to Happy vs Chill
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Урок 11. 00:05:04Adding 2d text to a face tracker
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Урок 12. 00:02:43Opening the Patch Editor
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Урок 13. 00:05:17Putting text on the forehead the proper way
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Урок 14. 00:05:18Adding logic blocks to change output
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Урок 15. 00:02:43Adding a happy or surprised face
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Урок 16. 00:02:09Testing and adding a delay
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Урок 17. 00:01:28Welcome to Popout
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Урок 18. 00:04:37Preparing our textures
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Урок 19. 00:07:25Adding textures to meshes
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Урок 20. 00:08:35Adding animation and transition patches
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Урок 21. 00:06:52Branching our animations
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Урок 22. 00:00:41Welcome to Metal Mask
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Урок 23. 00:09:06Adding metallic material
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Урок 24. 00:04:40Adding a 3d mask
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Урок 25. 00:04:45Using the patch editor to rotate lighting
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Урок 26. 00:01:04Welcome to Cone Head
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Урок 27. 00:06:48Adding a cat model from Google Poly
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Урок 28. 00:06:08Adding a cone to our foreheads
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Урок 29. 00:04:46Adding a sheen effect to our filter
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Урок 30. 00:04:06Introducing the head occluder
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Урок 31. 00:02:02The face distortion block
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Урок 32. 00:03:52Pitch-shifting the audio
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Урок 33. 00:01:10Welcome to Eggs Is Eggs
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Урок 34. 00:07:04Cutting out our users from the camera
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Урок 35. 00:04:26Adding animation sequences from textures
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Урок 36. 00:01:40Adding a start instruction
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Урок 37. 00:05:03Adding a screen tap and option picker
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Урок 38. 00:02:29Adding text to debug
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Урок 39. 00:01:13Welcome to Which Coding Language Are You?
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Урок 40. 00:04:53Adding the question and answer planes
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Урок 41. 00:03:58Adding a screen tap to toggle panels
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Урок 42. 00:05:30Adding a switch that turns off after a delay
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Урок 43. 00:04:03Adding interaction on camera record
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Урок 44. 00:00:54Welcome to Bingo
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Урок 45. 00:07:44Plane tracking with 3d models
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Урок 46. 00:10:18Emitters and particle systems
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Урок 47. 00:08:18Fixed target tracking with emitters
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Урок 48. 00:02:01Welcome to Duotone
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Урок 49. 00:05:18Replicating our camera texture
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Урок 50. 00:08:03Altering hue, saturation and lightness
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Урок 51. 00:03:33Using lightness to control the color mix
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Урок 52. 00:04:13Adding a screen tap and option picker
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Урок 53. 00:02:38Adding the picker UI
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Урок 54. 00:01:50Welcome to Gradient Sampler
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Урок 55. 00:05:54Making a gradient texture in Figma
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Урок 56. 00:03:21Making the camera texture grayscale
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Урок 57. 00:07:54Sampling the camera texture and gradient texture
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Урок 58. 00:03:15Multiplying the gradient sample
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Урок 59. 00:04:11Adding the slider UI
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Урок 60. 00:03:43Adding an option picker on screen tap
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Урок 61. 00:01:17Welcome to Warhol
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Урок 62. 00:03:25Project setup
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Урок 63. 00:06:19Adding a texture sampler to repeat
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Урок 64. 00:02:39Increasing our sample on tap
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Урок 65. 00:07:28Making our frame with a Patch Asset
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Урок 66. 00:02:37Welcome to Super LUT
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Урок 67. 00:06:37Color grading: the easy way
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Урок 68. 00:08:08Creating our own patch asset
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Урок 69. 00:08:47Adding a property to our patch asset, plus senders + receivers
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Урок 70. 00:11:30Mapping RGB to a point on our LUT texture
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Урок 71. 00:06:33Making our own look up table textures
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Урок 72. 00:02:33Adding a screen tap and option picker
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Урок 73. 00:03:12Welcome to Color Splitter
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Урок 74. 00:06:36Picking colors by red, green and blue channels
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Урок 75. 00:06:35Adding inputs to our patch asset
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Урок 76. 00:03:54Blending color channels together
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Урок 77. 00:03:52Adding movement to each channel
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Урок 78. 00:03:27Adding a slider UI
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Урок 79. 00:01:57Reusing the patch assets