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Урок 1.
00:02:15
Welcome to New Romantic
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Урок 2.
00:08:13
Adding a face mesh and material
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Урок 3.
00:07:39
Making a texture in Figma and adding to our project
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Урок 4.
00:04:43
Using the Face Reference assets
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Урок 5.
00:03:31
Retouching skin
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Урок 6.
00:05:43
Adding a plane to the face tracker
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Урок 7.
00:02:35
Adding our real assets
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Урок 8.
00:07:03
Using a cutout mask and material
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Урок 9.
00:03:58
Testing and publishing our filter
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Урок 10.
00:01:15
Welcome to Happy vs Chill
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Урок 11.
00:05:04
Adding 2d text to a face tracker
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Урок 12.
00:02:43
Opening the Patch Editor
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Урок 13.
00:05:17
Putting text on the forehead the proper way
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Урок 14.
00:05:18
Adding logic blocks to change output
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Урок 15.
00:02:43
Adding a happy or surprised face
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Урок 16.
00:02:09
Testing and adding a delay
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Урок 17.
00:01:28
Welcome to Popout
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Урок 18.
00:04:37
Preparing our textures
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Урок 19.
00:07:25
Adding textures to meshes
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Урок 20.
00:08:35
Adding animation and transition patches
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Урок 21.
00:06:52
Branching our animations
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Урок 22.
00:00:41
Welcome to Metal Mask
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Урок 23.
00:09:06
Adding metallic material
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Урок 24.
00:04:40
Adding a 3d mask
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Урок 25.
00:04:45
Using the patch editor to rotate lighting
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Урок 26.
00:01:04
Welcome to Cone Head
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Урок 27.
00:06:48
Adding a cat model from Google Poly
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Урок 28.
00:06:08
Adding a cone to our foreheads
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Урок 29.
00:04:46
Adding a sheen effect to our filter
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Урок 30.
00:04:06
Introducing the head occluder
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Урок 31.
00:02:02
The face distortion block
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Урок 32.
00:03:52
Pitch-shifting the audio
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Урок 33.
00:01:10
Welcome to Eggs Is Eggs
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Урок 34.
00:07:04
Cutting out our users from the camera
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Урок 35.
00:04:26
Adding animation sequences from textures
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Урок 36.
00:01:40
Adding a start instruction
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Урок 37.
00:05:03
Adding a screen tap and option picker
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Урок 38.
00:02:29
Adding text to debug
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Урок 39.
00:01:13
Welcome to Which Coding Language Are You?
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Урок 40.
00:04:53
Adding the question and answer planes
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Урок 41.
00:03:58
Adding a screen tap to toggle panels
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Урок 42.
00:05:30
Adding a switch that turns off after a delay
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Урок 43.
00:04:03
Adding interaction on camera record
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Урок 44.
00:00:54
Welcome to Bingo
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Урок 45.
00:07:44
Plane tracking with 3d models
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Урок 46.
00:10:18
Emitters and particle systems
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Урок 47.
00:08:18
Fixed target tracking with emitters
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Урок 48.
00:02:01
Welcome to Duotone
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Урок 49.
00:05:18
Replicating our camera texture
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Урок 50.
00:08:03
Altering hue, saturation and lightness
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Урок 51.
00:03:33
Using lightness to control the color mix
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Урок 52.
00:04:13
Adding a screen tap and option picker
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Урок 53.
00:02:38
Adding the picker UI
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Урок 54.
00:01:50
Welcome to Gradient Sampler
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Урок 55.
00:05:54
Making a gradient texture in Figma
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Урок 56.
00:03:21
Making the camera texture grayscale
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Урок 57.
00:07:54
Sampling the camera texture and gradient texture
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Урок 58.
00:03:15
Multiplying the gradient sample
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Урок 59.
00:04:11
Adding the slider UI
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Урок 60.
00:03:43
Adding an option picker on screen tap
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Урок 61.
00:01:17
Welcome to Warhol
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Урок 62.
00:03:25
Project setup
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Урок 63.
00:06:19
Adding a texture sampler to repeat
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Урок 64.
00:02:39
Increasing our sample on tap
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Урок 65.
00:07:28
Making our frame with a Patch Asset
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Урок 66.
00:02:37
Welcome to Super LUT
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Урок 67.
00:06:37
Color grading: the easy way
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Урок 68.
00:08:08
Creating our own patch asset
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Урок 69.
00:08:47
Adding a property to our patch asset, plus senders + receivers
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Урок 70.
00:11:30
Mapping RGB to a point on our LUT texture
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Урок 71.
00:06:33
Making our own look up table textures
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Урок 72.
00:02:33
Adding a screen tap and option picker
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Урок 73.
00:03:12
Welcome to Color Splitter
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Урок 74.
00:06:36
Picking colors by red, green and blue channels
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Урок 75.
00:06:35
Adding inputs to our patch asset
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Урок 76.
00:03:54
Blending color channels together
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Урок 77.
00:03:52
Adding movement to each channel
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Урок 78.
00:03:27
Adding a slider UI
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Урок 79.
00:01:57
Reusing the patch assets