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Урок 1. 00:00:37Welcome
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Урок 2. 00:00:28System requirements
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Урок 3. 00:00:35Using the exercise files
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Урок 4. 00:06:56Overview of the Maya interface
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Урок 5. 00:02:37Working with files and Maya projects
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Урок 6. 00:07:51Configuring viewports
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Урок 7. 00:04:29Navigation
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Урок 8. 00:03:04Using the hotbox and marking menus
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Урок 9. 00:03:50Customizing the interface
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Урок 10. 00:05:46Selecting objects
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Урок 11. 00:05:03Using the Move tool
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Урок 12. 00:02:20Rotating and scaling
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Урок 13. 00:03:21Manipulating pivots
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Урок 14. 00:03:06Duplicating objects
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Урок 15. 00:02:25Understanding the Channel Box
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Урок 16. 00:03:18Working with the Attribute Editor
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Урок 17. 00:03:30Resetting and freezing transformations
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Урок 18. 00:02:56Snapping objects
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Урок 19. 00:06:30Working with the Outliner
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Урок 20. 00:05:19Creating hierarchies
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Урок 21. 00:04:51Grouping objects
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Урок 22. 00:02:08Using groups as pivots
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Урок 23. 00:06:05Understanding the Hypergraph
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Урок 24. 00:05:37Hiding and showing objects
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Урок 25. 00:04:38Creating layers
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Урок 26. 00:02:30Working with selection masks
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Урок 27. 00:01:39Differences between NURBS and polygons
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Урок 28. 00:06:42Creating polygonal objects
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Урок 29. 00:05:58Selecting polygonal components
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Урок 30. 00:05:03Using Soft Select and Reflection
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Урок 31. 00:05:33Modeling a low poly tree
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Урок 32. 00:03:39Combine and Separate
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Урок 33. 00:05:57Boolean tools
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Урок 34. 00:07:32Setting up reference
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Урок 35. 00:04:06Modeling against reference
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Урок 36. 00:05:55Using the Extrude tools
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Урок 37. 00:02:52Using the Bevel tools
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Урок 38. 00:04:45Working with edge loops
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Урок 39. 00:04:55Modeling symmetrical objects
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Урок 40. 00:05:04Merging components and target weld
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Урок 41. 00:02:55Mirroring geometry
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Урок 42. 00:01:44Extruding along a path
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Урок 43. 00:01:54Using the Polygon Bridge tool
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Урок 44. 00:02:18Using the Modeling Toolkit
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Урок 45. 00:03:56Working with subdivision surfaces
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Урок 46. 00:02:32Creating creases in smooth surfaces
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Урок 47. 00:04:03Smoothing models and managing detail
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Урок 48. 00:03:16Using Edge Flow to smooth geometry
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Урок 49. 00:04:57Modeling with nonlinear deformers
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Урок 50. 00:03:06Modeling with lattices
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Урок 51. 00:04:28Managing object history
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Урок 52. 00:04:23Understanding the brush interface
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Урок 53. 00:04:51Sculpting a basic landscape
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Урок 54. 00:04:12Introducing NURBS modeling and editing
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Урок 55. 00:05:27NURBS primitives
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Урок 56. 00:07:09Using the NURBS curve tools
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Урок 57. 00:05:51Creating radial surfaces with Revolve
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Урок 58. 00:03:31Using NURBS loft
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Урок 59. 00:04:41Opening and closing curves and surfaces
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Урок 60. 00:04:13Creating shapes with NURBS planar
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Урок 61. 00:03:12Using NURBS extrude
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Урок 62. 00:04:07Using isoparms to refine NURBS surfaces
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Урок 63. 00:03:56Extracting NURBS curves from surfaces
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Урок 64. 00:05:28Creating curves on a surface
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Урок 65. 00:01:48Projecting curves on surfaces
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Урок 66. 00:02:26Trimming NURBS surfaces
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Урок 67. 00:03:51Converting NURBS to polygons
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Урок 68. 00:05:41Overview of Maya rendering
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Урок 69. 00:09:20Understanding the basic shader types
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Урок 70. 00:06:12Creating and applying maps
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Урок 71. 00:03:19Using bitmaps as texture
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Урок 72. 00:04:10Working with the Hypershade window
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Урок 73. 00:04:30Creating materials in the Hypershade window
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Урок 74. 00:04:06Using the Ramp material
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Урок 75. 00:04:15Using displacement and bump mapping
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Урок 76. 00:06:03Mental ray materials
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Урок 77. 00:03:36Applying multiple materials to polygonal objects
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Урок 78. 00:06:11Basic UV mapping for polygonal objects
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Урок 79. 00:04:01Using cylindrical projections on polygons
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Урок 80. 00:04:36Understanding the UV Editor
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Урок 81. 00:08:07Mapping objects in the UV Editor
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Урок 82. 00:06:05Projecting textures on NURBS surfaces
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Урок 83. 00:06:263D painting
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Урок 84. 00:05:19Render Settings menu
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Урок 85. 00:06:02Lights and lighting types in Maya
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Урок 86. 00:04:36Creating shadows
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Урок 87. 00:04:14Using falloff for realistic lighting
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Урок 88. 00:08:39Understanding the basics of cameras
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Урок 89. 00:05:28Adding depth of field
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Урок 90. 00:03:30Using Motion Blur
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Урок 91. 00:05:49Raytracing reflections and refractions
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Урок 92. 00:02:46Using indirect lighting for softer shadows
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Урок 93. 00:04:15Creating imagebased lighting
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Урок 94. 00:04:22Batch rendering
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Урок 95. 00:05:56Understanding the animation interface
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Урок 96. 00:05:20Animating objects using Set Key
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Урок 97. 00:06:14Modifying keys in the Graph Editor
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Урок 98. 00:02:38Modifying keys in the Dope Sheet
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Урок 99. 00:02:30Creating breakdown keys
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Урок 100. 00:02:42Ghosting animation
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Урок 101. 00:02:07Using the Grease Pencil tool
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Урок 102. 00:05:30Animating objects along spline paths
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Урок 103. 00:02:06Animation playback using Playblast
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Урок 104. 00:04:39Creating animation cycles
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Урок 105. 00:02:49Adding sound to animations
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Урок 106. 00:00:16Next steps