• Урок 1. 00:12:53
    Introduction
  • Урок 2. 00:08:18
    Establishing Crucial Metaphors
  • Урок 3. 00:07:39
    Application Lifecycle and Object Orientation
  • Урок 4. 00:17:07
    Big Upfront Design: Object Oriented Analysis and Design
  • Урок 5. 00:11:44
    Agile Methodology
  • Урок 6. 00:06:18
    The Process can Affect the Design
  • Урок 7. 00:07:10
    Abstracting the Real World into a Domain Model
  • Урок 8. 00:08:38
    Establishing Roles and Delegating Responsibilities to Objects
  • Урок 9. 00:08:40
    Contracts, Interfaces and Collaborations
  • Урок 10. 00:05:42
    Collaborations and Object Role Stereotypes
  • Урок 11. 00:07:04
    Collaborations: Conditions of Use and After Effect Guarantees
  • Урок 12. 00:09:51
    Domain vs Application Specific Objects
  • Урок 13. 00:08:05
    LeComponents as Neighborhoods of Objects
  • Урок 14. 00:08:24
    Architectural Layers of Responsibility using Objects
  • Урок 15. 00:09:39
    Designing Objects and Interactions Guided By Principles and Patterns
  • Урок 16. 00:16:42
    Why Encapsulation?
  • Урок 17. 00:14:47
    Why Implementation Inheritance?
  • Урок 18. 00:17:59
    Why Interface Inheritance?
  • Урок 19. 00:07:16
    Why Polymorphism?
  • Урок 20. 00:10:58
    Understanding Relationships: Coupling and Dependency
  • Урок 21. 00:13:18
    Understanding Relationships: Inversion of Control and Dependency Injection
  • Урок 22. 00:08:24
    Understanding Relationships: Aggregation
  • Урок 23. 00:14:57
    Understanding Relationships: Composition
  • Урок 24. 00:24:45
    Understanding the Agile Analysis and Design Process using Visual Studio Team Services
  • Урок 25. 00:03:34
    Where to Go From Here
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