Удален по просьбе правообладателя
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    Course Overview
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    Introduction
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    Downloading .NET for Windows, macOS, and Linux
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    Understanding .NET and .NET Core
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    Understanding the .NET Runtime and Framework
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    Using the .NET Command Line Interface
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    Creating the First C# Project
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    Editing C# Code with Visual Studio Code
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    Running and Building Your Project
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    Saying Hello with C#
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    Debugging a C# Application
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    Summary
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    Introduction
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    Reviewing Your Assignment
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    Working with Code Blocks and Statements
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    Adding Numbers and Creating Arrays
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    Looping through Arrays
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    Using a List
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    Computing and Formatting the Result
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    Summary
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    Introduction
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    Creating a Class
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    Adding State and Behavior
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    Defining a Method
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    Defining a Field
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    Adding a Constructor
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    Requiring Constructor Parameters
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    Working with Static Members
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    Computing Statistics
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    Solving the Statistics Challenge
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    Summary
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    Introduction
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    The Many Benefits of Unit Testing
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    Creating a Unit Test Project
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    Writing and Running a Test
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    Referencing Projects and Packages
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    Refactoring for Testability
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    Summary
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    Introduction
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    Reference Types and Value Types
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    Creating a Solution File
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    Testing Object References
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    Referencing Different Objects
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    Passing Parameters by Value
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    Returning Object References
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    Passing Parameters by Reference
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    Working with Value Types
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    Value Type Parameters
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    Looking for Reference Types and Value Types
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    The Special Case of Strings in .NET
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    Taking Advantage of Garbage Collection
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    Summary
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    Introduction
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    Branching with if Statements
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    Looping with for, foreach, do, and while
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    Jumping with break and continue
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    Switching with the switch Statement
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    Pattern Matching with switch
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    Challenge: Taking User Input from the Console
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    One Solution
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    Throwing Exceptions
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    Catching Exceptions
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    Summary
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    Introduction
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    Overloading Methods
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    Defining Properties
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    Defining Property Getters and Setters
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    Defining readonly Members
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    Defining const Members
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    Introducing Events and Delegates
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    Defining a Delegate
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    Using Multi-cast Delegates
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    Defining an Event
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    Subscribing to an Event
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    Summary
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    Introduction
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    The Pillars of OOP
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    Deriving from a Base Class
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    Chaining Constructors
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    Deriving from System.Object
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    Setting up a Scenario
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    Defining an Abstract Class
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    Defining an Interface
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    Writing Grades to a File
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    Using IDisposable
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    A Statistical Challenge
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    Refactoring Statistics
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    Summary
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    Introduction
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    Working with Non-nullable Reference Types
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    Summary
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    Introduction
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    Generics
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    Async C#
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    LINQ
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    Effective C#