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Урок 1.
00:01:37
Introduction
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Урок 2.
00:06:13
Processes and threads introduction
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Урок 3.
00:02:42
What is time-slicing algorithm?
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Урок 4.
00:02:21
Benefits of multithreading
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Урок 5.
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Downside of multithreading
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Урок 6.
00:02:45
Thread life cycle in Java
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Урок 7.
00:04:23
Sequential processing
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Урок 8.
00:06:29
Starting threads - Runnable
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Урок 9.
00:05:28
Starting threads - Thread class
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Урок 10.
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Wait for threads to finish - join
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Урок 11.
00:08:59
Daemon threads and user threads
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Урок 12.
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Memory management of threads
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Урок 13.
00:07:38
Synchronization
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Урок 14.
00:09:44
Problems with synchronization
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Урок 15.
00:03:21
Locking with custom objects
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Урок 16.
00:08:39
Wait and notify
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Урок 17.
00:11:10
Producer and consumer
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Урок 18.
00:06:15
Locks
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Урок 19.
00:06:24
Producer consumer with locks
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Урок 20.
00:01:35
Locks and synchronization
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Урок 21.
00:06:04
Volatile
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Урок 22.
00:01:19
Stopping a thread
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Урок 23.
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Deadlock and livelock
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Урок 24.
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Deadlock example
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Урок 25.
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Livelock example
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Урок 26.
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Atomic variables
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Урок 27.
00:03:52
What are semaphores?
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Урок 28.
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Mutexes and semaphores
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Урок 29.
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Semaphores example
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Урок 30.
00:04:49
Why to use thread pools?
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Урок 31.
00:05:22
Executors example - SingleThreadExecutor
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Урок 32.
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Executors example - FixedThreadPools
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Урок 33.
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Executors example - ScheduledExecutor
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Урок 34.
00:04:56
Stopping executors
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Урок 35.
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What is a Callable interface and Future object?
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Урок 36.
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Callable and future example
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Урок 37.
00:09:07
Latch
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Урок 38.
00:09:17
Cyclic barrier
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Урок 39.
00:08:53
Blocking queue
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Урок 40.
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Delay queue
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Урок 41.
00:10:30
Priority queue
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Урок 42.
00:07:26
Concurrent maps
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Урок 43.
00:09:33
Exchanger
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Урок 44.
00:02:31
Dining philosophers problem I - the problem
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Урок 45.
00:03:56
Dining philosophers problems II - constants
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Урок 46.
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Dining philosophers problems III - chopstick
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Урок 47.
00:11:06
Dining philosophers problems IV - philosopher
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Урок 48.
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Dining philosophers problems V - starting the threads
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Урок 49.
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Dining philosophers problems VI - running the simulation
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Урок 50.
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Student library simulation I - the problem
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Урок 51.
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Student library simulation II - constants
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Урок 52.
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Student library simulation III - book
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Урок 53.
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Student library simulation VI - student
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Урок 54.
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Locking: locks () and tryLock()
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Урок 55.
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Student library simulation V - running the simulation
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Урок 56.
00:01:44
Miner game implementation I
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Урок 57.
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Miner game implementation II
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Урок 58.
00:02:16
Miner game implementation III
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Урок 59.
00:03:36
Miner game implementation IV
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Урок 60.
00:05:57
Miner game implementation V
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Урок 61.
00:08:07
Parallel methods versus multithreading
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Урок 62.
00:06:51
Merge sort introduction I
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Урок 63.
00:08:55
Merge sort introduction II
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Урок 64.
00:06:27
Sequential merge sort I
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Урок 65.
00:06:48
Parallel merge sort
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Урок 66.
00:04:46
Comparing sorting implementations
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Урок 67.
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Sum problem introduction
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Урок 68.
00:04:29
Sum problem - sequential approach
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Урок 69.
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Sum problem - parallel implementation
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Урок 70.
00:03:59
Comparing sum implementations
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Урок 71.
00:05:45
Fork-join framework introduction
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Урок 72.
00:09:15
Fork-join framework simple example - RecursiveAction
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Урок 73.
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Fork-join framework simple example - RecursiveTask<T>
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Урок 74.
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Maximum finding - the algorithm
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Урок 75.
00:06:55
Maximum finding - running the application
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Урок 76.
00:08:32
Fork-join merge sort I
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Урок 77.
00:05:01
Fork-join merge sort II
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Урок 78.
00:02:46
What is the Stream API?
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Урок 79.
00:08:55
Streams with numbers
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Урок 80.
00:03:44
Streams with strings
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Урок 81.
00:04:53
Processing files with streams
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Урок 82.
00:09:41
Streams with custom objects
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Урок 83.
00:07:59
Serial and parallel streams - counting prime numbers
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Урок 84.
00:06:02
MapReduce introduction - basics
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Урок 85.
00:06:08
MapReduce introduction - example
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Урок 86.
00:01:49
MapReduce and Fork-Join