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Премиум
  • Урок 1. 00:02:20
    Welcome To The Course
  • Урок 2. 00:06:53
    Architectural Overview: Recap
  • Урок 3. 00:04:55
    What Are We Creating?
  • Урок 4. 00:04:14
    How To Follow This Course
  • Урок 5. 00:05:31
    Get The Project
  • Урок 6. 00:03:36
    The START HERE Commit
  • Урок 7. 00:02:29
    Asset Partners & Licenses
  • Урок 8. 00:15:41
    Unity UI Primer
  • Урок 9. 00:12:16
    Show & Hide Panels
  • Урок 10. 00:13:08
    Placing & Slicing UI Assets
  • Урок 11. 00:09:13
    The Scroll View Asset
  • Урок 12. 00:11:11
    The Grid Layout Group
  • Урок 13. 00:18:03
    Drag & Drop Scripts
  • Урок 14. 00:10:26
    Overview Of Interfaces
  • Урок 15. 00:18:35
    More Dragging & Dropping
  • Урок 16. 00:05:21
    Drag & Drop Challenge
  • Урок 17. 00:06:11
    Inventory Script Introduction
  • Урок 18. 00:07:50
    Inventory Scriptable Objects
  • Урок 19. 00:10:31
    Understanding Inventory.cs
  • Урок 20. 00:04:55
    InventorySlotUI.cs Changes
  • Урок 21. 00:15:47
    Using The Debugger Tool
  • Урок 22. 00:02:08
    Inventory Directory Structure
  • Урок 23. 00:11:51
    Item ID Explained
  • Урок 24. 00:09:37
    GetFromID()
  • Урок 25. 00:03:08
    Using Redraw()
  • Урок 26. 00:14:27
    Saving System Overview
  • Урок 27. 00:05:09
    Inventory System Saving
  • Урок 28. 00:12:15
    Pickup Architecture Overview
  • Урок 29. 00:05:19
    Spawning Pickups
  • Урок 30. 00:09:23
    Pickup Spawner
  • Урок 31. 00:17:07
    Clickable & Run-over Pickups
  • Урок 32. 00:07:23
    Drop System Architecture
  • Урок 33. 00:14:26
    Using ItemDropper.cs
  • Урок 34. 00:06:51
    Integrate Dragging With Dropping
  • Урок 35. 00:08:03
    Virtual Methods Overview
  • Урок 36. 00:08:14
    Tooltips Architecture
  • Урок 37. 00:10:01
    Tooltip Prefab
  • Урок 38. 00:08:46
    Tooltip Spawner
  • Урок 39. 00:05:32
    Stackable Items Overview
  • Урок 40. 00:07:23
    Refactor Overview
  • Урок 41. 00:05:28
    Adding and Removing Stackables
  • Урок 42. 00:05:16
    Stacking UI
  • Урок 43. 00:04:53
    Finding An Existing Stack
  • Урок 44. 00:05:28
    Saving Stacked Drops
  • Урок 45. 00:05:15
    Saving Stackable Inventory
  • Урок 46. 00:10:05
    Equipment system Overview
  • Урок 47. 00:05:53
    Mock Equipment UI
  • Урок 48. 00:06:38
    Mock Equipment Dragging
  • Урок 49. 00:06:45
    Equipment Component
  • Урок 50. 00:05:29
    Equipment Saving
  • Урок 51. 00:08:14
    Action System Overview
  • Урок 52. 00:06:48
    Consumable Items
  • Урок 53. 00:12:55
    Integration Introduction
  • Урок 54. 00:09:48
    Integrating Pickups
  • Урок 55. 00:06:42
    UI Beautification
  • Урок 56. 00:03:44
    Blocking Input While Dragging
  • Урок 57. 00:08:37
    Fighter And Equipment
  • Урок 58. 00:13:13
    Equipable Stats Modifiers
  • Урок 59. 00:13:25
    Random Enemy Drops
  • Урок 60. 00:21:51
    Randomise Drops By Enemy Level
  • Урок 61. 00:02:17
    Fixing A Saving Bug
  • Урок 62. 00:10:03
    ItemDropper Saving Bug
  • Урок 63. 00:04:28
    Course Wrap Up