1. Урок 1.00:02:15
    Welcome Video
  2. Урок 2.00:05:18
    Course Overview
  3. Урок 3.00:10:45
    It's 2023: native websockets or socket.io... what should we use?
  4. Урок 4.00:06:26
    Pre-socketio
  5. Урок 5.00:05:18
    Housekeeping - How I do node/express
  6. Урок 6.00:18:08
    TCP/UDP and networking 101
  7. Урок 7.00:15:37
    Networking 201 - What is a socket and why should I care?
  8. Урок 8.00:03:55
    HTTP vs Websockets
  9. Урок 9.00:13:48
    A short overview of native websockets (finally some code!!)
  10. Урок 10.00:15:05
    A short overview of native websockets continued
  11. Урок 11.00:01:42
    Intro
  12. Урок 12.00:08:10
    Why Socket.io? This is why.
  13. Урок 13.00:15:07
    The basics of socket.io
  14. Урок 14.00:07:44
    An important pitfall - connect/reconnect
  15. Урок 15.00:17:00
    Small Chat app - in socket.io!
  16. Урок 16.00:10:04
    Docs - new Server
  17. Урок 17.00:09:12
    Docs - Server options
  18. Урок 18.00:09:35
    The big 3 - .emit, .on, .connect
  19. Урок 19.00:07:44
    Docs - The Client
  20. Урок 20.00:04:15
    Section Intro and folder setup
  21. Урок 21.00:04:15
    A quick illustration
  22. Урок 22.00:11:07
    Project Whiteboarding & Steps
  23. Урок 23.00:07:59
    Setup slack with sanity checks
  24. Урок 24.00:09:58
    Steps 1-3 - Populate spaces and rooms from the server
  25. Урок 25.00:10:49
    Rooms and Namespaces classes
  26. Урок 26.00:08:34
    Add rooms to DOM
  27. Урок 27.00:06:38
    UX Cleanup
  28. Урок 28.00:11:43
    Docs - Namespaces
  29. Урок 29.00:06:16
    Namespaces code review
  30. Урок 30.00:11:38
    Docs - Rooms
  31. Урок 31.00:09:23
    Step 4-6
  32. Урок 32.00:05:36
    Whiteboarding - performance thinking Websockets
  33. Урок 33.00:13:18
    Implementing nsChange and Express route --> io.emit
  34. Урок 34.00:10:13
    Implementing nsChange continued...
  35. Урок 35.00:12:19
    Slack - Joining a Room- Steps 7-9
  36. Урок 36.00:15:17
    Acknowledgement Functions, fetchSockets() - steps 7-9 continued
  37. Урок 37.00:04:48
    emitWithAck, init join room
  38. Урок 38.00:14:20
    emit messages to room - steps 7-9 continued
  39. Урок 39.00:19:44
    Slack - Sending the history - Steps 7-9 continued
  40. Урок 40.00:08:10
    Passing query data on connection - basic auth intro
  41. Урок 41.00:12:48
    Project Demo & setting expectations
  42. Урок 42.00:10:32
    Project Strategy - performance matters!
  43. Урок 43.00:16:06
    Socket.io App Organization
  44. Урок 44.00:14:14
    Getting the DOM setup
  45. Урок 45.00:07:13
    A few UI Loose ends
  46. Урок 46.00:13:24
    Draw the player
  47. Урок 47.00:19:58
    The ugly math of moving the right direction
  48. Урок 48.00:16:41
    Get, and draw, the game orbs (non-players)
  49. Урок 49.00:07:30
    Whiteboarding Player classes - What does the server NEED to send?
  50. Урок 50.00:14:14
    The Player Classes
  51. Урок 51.00:12:59
    Refactoring init for performance
  52. Урок 52.00:08:46
    Tick-Tock - send player data from the server to the clients and vice-versa
  53. Урок 53.00:05:49
    Step 1 of drawing the players from the server
  54. Урок 54.00:08:16
    Tock event - sending player direction from client to server
  55. Урок 55.00:17:51
    Clamping the camera (and a little cleanup)
  56. Урок 56.00:08:48
    Collision Testing (the Math part)
  57. Урок 57.00:14:20
    Collision Testing (the code part)
  58. Урок 58.00:13:13
    Leaderboard
  59. Урок 59.00:06:03
    Disconnect
  60. Урок 60.00:03:53
    Project Demo
  61. Урок 61.00:07:57
    Socket.io scaling options
  62. Урок 62.00:06:58
    Project Setup and dependencies
  63. Урок 63.00:09:20
    Architecture
  64. Урок 64.00:11:24
    Pulling performance data
  65. Урок 65.00:20:02
    Figuring CPU load
  66. Урок 66.00:10:18
    How the cluster module works
  67. Урок 67.00:08:29
    Using the cluster module
  68. Урок 68.00:06:03
    Connecting React to the socket.io server (for testing!)
  69. Урок 69.00:05:11
    Connecting nodeClient to the socket server
  70. Урок 70.00:08:12
    Fetch nodeClient macAddress
  71. Урок 71.00:09:22
    Start the ticking clock
  72. Урок 72.00:03:27
    Create React App Overview
  73. Урок 73.00:04:43
    Basic React Component Architecture
  74. Урок 74.00:08:11
    Connecting React to the socket server the correct way
  75. Урок 75.00:10:23
    Getting data to React, and setting up React components
  76. Урок 76.00:06:24
    Sending state to our <Widget />
  77. Урок 77.00:06:56
    A little UI busywork - moving/copying files, classNames
  78. Урок 78.00:07:52
    CPU widget - canvas
  79. Урок 79.00:06:36
    Memory widget
  80. Урок 80.00:13:02
    Adding isAlive, disconnect, and final touches
  81. Урок 81.00:13:13
    Handling a nasty React bug...
  82. Урок 82.00:12:47
    Admin UI on Agar Clone
  83. Урок 83.00:14:13
    HTTP 101
  84. Урок 84.00:23:29
    Namespaces
  85. Урок 85.00:21:35
    Rooms
  86. Урок 86.00:15:53
    Going Slack (project) - Overview & Steps
  87. Урок 87.00:08:19
    Folder structure & DOM overview
  88. Урок 88.00:10:57
    Setting up our data and classes
  89. Урок 89.00:19:48
    Slack: Steps 1-3
  90. Урок 90.00:12:49
    Slack - Steps 4-6
  91. Урок 91.00:06:03
    Refactoring and Reorganizing our code
  92. Урок 92.00:23:28
    Slack - Joining a Room- Steps 7-9
  93. Урок 93.00:18:30
    Slack - Sending the history - Steps 7-9 continued
  94. Урок 94.00:19:26
    Slack - Linking up NS and Group, & Final Touches
  95. Урок 95.00:06:35
    Passing query data on connection
  96. Урок 96.00:21:23
    Line by line review of the project
  97. Урок 97.00:06:34
    Docs Checklist Update
  98. Урок 98.00:12:49
    Project Intro
  99. Урок 99.00:10:31
    Project Strategy
  100. Урок 100.00:17:12
    Socket.io App Organization
  101. Урок 101.00:15:46
    Getting the DOM setup
  102. Урок 102.00:30:20
    Time to draw!
  103. Урок 103.00:14:36
    Add Sockets (and orbs)
  104. Урок 104.00:21:32
    Wiring up the server for collisions
  105. Урок 105.00:07:57
    Connecting the client and server
  106. Урок 106.00:22:08
    Tick-Tock - 30FPS
  107. Урок 107.00:11:00
    Collision Testing (the Math part)
  108. Урок 108.00:13:55
    Collision Testing (The Socket Part)
  109. Урок 109.00:10:56
    Collision Testing (The Socket Part 2)
  110. Урок 110.00:10:18
    Updating the LeaderBoard
  111. Урок 111.00:15:42
    Disconnecting and broadcasting a message
  112. Урок 112.00:04:06
    Project Demo
  113. Урок 113.00:05:22
    Project Setup and dependencies
  114. Урок 114.00:03:47
    Installing Redis on Windows
  115. Урок 115.00:18:11
    Architecture
  116. Урок 116.00:10:26
    Getting performance data
  117. Урок 117.00:15:31
    Getting performance data - part 2
  118. Урок 118.00:12:46
    How the cluster module works
  119. Урок 119.00:08:16
    Using the cluster module - Master
  120. Урок 120.00:10:13
    Using the cluster module - workers
  121. Урок 121.00:06:12
    Connecting nodeClient to the socket server
  122. Урок 122.00:12:13
    Start the ticking clock
  123. Урок 123.00:15:49
    Mongo/Mongoose Schema and a small fix
  124. Урок 124.00:07:48
    Adding a record
  125. Урок 125.00:03:38
    Create React App Overview
  126. Урок 126.00:07:38
    Connecting React to the socket server for re-useable
  127. Урок 127.00:04:50
    Basic React Component Architecture
  128. Урок 128.00:05:49
    Setup React Components
  129. Урок 129.00:16:31
    Setting our widget state
  130. Урок 130.00:08:31
    CPU widget canvas
  131. Урок 131.00:11:47
    Mem and Info widgets
  132. Урок 132.00:23:08
    Adding isActive, disconnect, and final touches