• Урок 1. 00:02:49
    Introduction
  • Урок 2. 00:05:35
    Introduction to Photon
  • Урок 3. 00:06:19
    Photon Unity Networking 2 Example Scenes
  • Урок 4. 00:01:37
    Introduction
  • Урок 5. 00:06:08
    Creating The Project And Importing Photon Unity Networking 2 ( PUN 2 )
  • Урок 6. 00:13:47
    Connecting to Photon With Player Name
  • Урок 7. 00:07:43
    Preparing Connection Status UI And Lobby UI
  • Урок 8. 00:09:28
    Creating And Joining Random Room
  • Урок 9. 00:03:48
    Preparing Game Scene
  • Урок 10. 00:07:25
    Loading Game Scene When Joining Room
  • Урок 11. 00:04:40
    Creating FPS Pixel GUN Character
  • Урок 12. 00:08:12
    Basic FPS Movement[Part-1]
  • Урок 13. 00:08:08
    Basic FPS Movement [Part-2]
  • Урок 14. 00:04:07
    Attaching Weapon to Pixel GUN Character
  • Урок 15. 00:08:04
    Spawning Players In The Same Room
  • Урок 16. 00:06:36
    Introduction To Player Networking: Movement Synchronization
  • Урок 17. 00:05:24
    Showing Player Names On Top Of Players
  • Урок 18. 00:03:51
    Showing Health Of Players- Health Bar UI
  • Урок 19. 00:08:39
    Shooting Mechanism
  • Урок 20. 00:07:45
    Killing Mechanism- RPC Calls
  • Урок 21. 00:04:35
    Synchronizing Player Health And Adding Crosshair -RPC Calls
  • Урок 22. 00:05:40
    Dying Mechanism
  • Урок 23. 00:01:16
    Introduction
  • Урок 24. 00:04:08
    Creating Mobile FPS Project And Importing PUN 2
  • Урок 25. 00:03:48
    Creating Lobby Scene
  • Урок 26. 00:08:26
    NetworkManager Script: Connecting To Photon With Player Name
  • Урок 27. 00:06:31
    Preparing Multiplayer UI
  • Урок 28. 00:07:54
    Creating Room With Room Name and Max. Players
  • Урок 29. 00:09:19
    Showing The Existing Rooms In A List [Part-1]
  • Урок 30. 00:10:34
    Showing The Existing Rooms In A List [Part-2]
  • Урок 31. 00:05:12
    Showing The Existing Rooms In A List [Part-3]
  • Урок 32. 00:08:47
    Listing Players In The Same Room [Part-1]
  • Урок 33. 00:09:42
    Listing Players In The Same Room [Part-2]
  • Урок 34. 00:04:17
    Joining Random Room
  • Урок 35. 00:06:32
    Preparing Game Scene
  • Урок 36. 00:03:56
    Loading Game Scene For All Players In the Room
  • Урок 37. 00:06:48
    Importing Player Models: Soldier
  • Урок 38. 00:02:41
    Importing Player Models: FPS Hands
  • Урок 39. 00:07:18
    Instantiating Players In The Same Room
  • Урок 40. 00:13:16
    Writing PlayerSetup Script: FPS Hands OR Full Soldier Model ?
  • Урок 41. 00:05:28
    Basic FPS Character Movement
  • Урок 42. 00:09:36
    Adding Mobile Controller [Part-1]
  • Урок 43. 00:06:55
    Adding Mobile Controller [Part-2]
  • Урок 44. 00:09:38
    Mobile Movement Across The Network
  • Урок 45. 00:06:35
    Character Animations Part-1: Generic Animation Controller
  • Урок 46. 00:11:31
    Character Animations Part-2: Blend Trees
  • Урок 47. 00:10:06
    Character Animations Part-3: Combining FPS Hands Animations And Animation Sync
  • Урок 48. 00:07:58
    Shooting With Hit Effects
  • Урок 49. 00:10:19
    Killing Mechanism Part-1: Revisiting RPCs
  • Урок 50. 00:08:59
    Killing Mechanism Part-2: Synchronized Hit Effects And Dying Animation
  • Урок 51. 00:09:12
    Respawning With Timing
  • Урок 52. 00:05:51
    Creating The Project: Importing PUN 2
  • Урок 53. 00:04:52
    Importing Game Assets
  • Урок 54. 00:07:02
    Network Manager Script: Connecting To Photon With Player Name
  • Урок 55. 00:06:26
    Preparing UI Navigation
  • Урок 56. 00:11:18
    Creating Rooms Based On Game Mode Type- Custom Room Properties [Part-1]
  • Урок 57. 00:06:25
    Creating Rooms Based On Game Mode Type- Custom Room Properties [Part-2]
  • Урок 58. 00:11:43
    Joining Random Rooms Based On Game Mode
  • Урок 59. 00:10:41
    Listing Players In The Same Room [Part-1]
  • Урок 60. 00:08:24
    Listing Players In The Same Room [Part-2]
  • Урок 61. 00:10:12
    Player Ready Check Mechanism[Part-1]
  • Урок 62. 00:10:53
    Player Ready Check Mechanism[Part-2]
  • Урок 63. 00:10:14
    Loading Game Mode Scene Based On Game Mode For All Clients
  • Урок 64. 00:07:28
    Racing Game Mode: Player Selection UI
  • Урок 65. 00:12:51
    Racing Game Mode: Instantiating Players Based On Player Selection
  • Урок 66. 00:08:27
    Racing Game Mode: Car Movement Script
  • Урок 67. 00:09:21
    Racing Game Mode: PlayerSetup Script And Synchronizing Movement Across The Netwo
  • Урок 68. 00:14:09
    Racing Game Mode: Synchronizing Countdown To Start The Race!
  • Урок 69. 00:09:11
    Racing Game Mode: Who won?- Lap Controller Script
  • Урок 70. 00:13:35
    Racing Game Mode: Displaying The Race Results-Raise Events[Part-1]
  • Урок 71. 00:10:42
    Racing Game Mode: Displaying The Race Results - Raise Events[Part-2]
  • Урок 72. 00:08:12
    Racing Game Mode: Displaying Player Name On Top of Cars
  • Урок 73. 00:11:31
    Death Race Game Mode: Introduction to Scriptable Objects
  • Урок 74. 00:10:59
    Death Race Game Mode: Dynamic Player Selection With Scriptable Objects
  • Урок 75. 00:12:09
    Death Race Game Mode: Instantiating Players And Synchrozing Movement
  • Урок 76. 00:12:50
    Death Race Game Mode: Shooting With Bullets
  • Урок 77. 00:08:16
    Death Race Game Mode: Shooting With Rocket Launcher And Fire Rate
  • Урок 78. 00:10:03
    Death Race Game Mode: Shooting With Laser Gun
  • Урок 79. 00:06:37
    Death Race Game Mode: Synchronizing Shooting Across The Network
  • Урок 80. 00:11:39
    Death Race Game Mode: Killing Mechanism
  • Урок 81. 00:11:51
    Death Race Game Mode: Respawn Mechanism
  • Урок 82. 00:04:18
    Death Race Game Mode: Quit Match Mechanism
Этот материал находится в платной подписке. Оформи премиум подписку и смотри Build Multiplayer Games With Unity And Photon ( PUN 2), а также все другие курсы, прямо сейчас!
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