1. Урок 1.00:02:49
    Introduction
  2. Урок 2.00:05:35
    Introduction to Photon
  3. Урок 3.00:06:19
    Photon Unity Networking 2 Example Scenes
  4. Урок 4.00:01:37
    Introduction
  5. Урок 5.00:06:08
    Creating The Project And Importing Photon Unity Networking 2 ( PUN 2 )
  6. Урок 6.00:13:47
    Connecting to Photon With Player Name
  7. Урок 7.00:07:43
    Preparing Connection Status UI And Lobby UI
  8. Урок 8.00:09:28
    Creating And Joining Random Room
  9. Урок 9.00:03:48
    Preparing Game Scene
  10. Урок 10.00:07:25
    Loading Game Scene When Joining Room
  11. Урок 11.00:04:40
    Creating FPS Pixel GUN Character
  12. Урок 12.00:08:12
    Basic FPS Movement[Part-1]
  13. Урок 13.00:08:08
    Basic FPS Movement [Part-2]
  14. Урок 14.00:04:07
    Attaching Weapon to Pixel GUN Character
  15. Урок 15.00:08:04
    Spawning Players In The Same Room
  16. Урок 16.00:06:36
    Introduction To Player Networking: Movement Synchronization
  17. Урок 17.00:05:24
    Showing Player Names On Top Of Players
  18. Урок 18.00:03:51
    Showing Health Of Players- Health Bar UI
  19. Урок 19.00:08:39
    Shooting Mechanism
  20. Урок 20.00:07:45
    Killing Mechanism- RPC Calls
  21. Урок 21.00:04:35
    Synchronizing Player Health And Adding Crosshair -RPC Calls
  22. Урок 22.00:05:40
    Dying Mechanism
  23. Урок 23.00:01:16
    Introduction
  24. Урок 24.00:04:08
    Creating Mobile FPS Project And Importing PUN 2
  25. Урок 25.00:03:48
    Creating Lobby Scene
  26. Урок 26.00:08:26
    NetworkManager Script: Connecting To Photon With Player Name
  27. Урок 27.00:06:31
    Preparing Multiplayer UI
  28. Урок 28.00:07:54
    Creating Room With Room Name and Max. Players
  29. Урок 29.00:09:19
    Showing The Existing Rooms In A List [Part-1]
  30. Урок 30.00:10:34
    Showing The Existing Rooms In A List [Part-2]
  31. Урок 31.00:05:12
    Showing The Existing Rooms In A List [Part-3]
  32. Урок 32.00:08:47
    Listing Players In The Same Room [Part-1]
  33. Урок 33.00:09:42
    Listing Players In The Same Room [Part-2]
  34. Урок 34.00:04:17
    Joining Random Room
  35. Урок 35.00:06:32
    Preparing Game Scene
  36. Урок 36.00:03:56
    Loading Game Scene For All Players In the Room
  37. Урок 37.00:06:48
    Importing Player Models: Soldier
  38. Урок 38.00:02:41
    Importing Player Models: FPS Hands
  39. Урок 39.00:07:18
    Instantiating Players In The Same Room
  40. Урок 40.00:13:16
    Writing PlayerSetup Script: FPS Hands OR Full Soldier Model ?
  41. Урок 41.00:05:28
    Basic FPS Character Movement
  42. Урок 42.00:09:36
    Adding Mobile Controller [Part-1]
  43. Урок 43.00:06:55
    Adding Mobile Controller [Part-2]
  44. Урок 44.00:09:38
    Mobile Movement Across The Network
  45. Урок 45.00:06:35
    Character Animations Part-1: Generic Animation Controller
  46. Урок 46.00:11:31
    Character Animations Part-2: Blend Trees
  47. Урок 47.00:10:06
    Character Animations Part-3: Combining FPS Hands Animations And Animation Sync
  48. Урок 48.00:07:58
    Shooting With Hit Effects
  49. Урок 49.00:10:19
    Killing Mechanism Part-1: Revisiting RPCs
  50. Урок 50.00:08:59
    Killing Mechanism Part-2: Synchronized Hit Effects And Dying Animation
  51. Урок 51.00:09:12
    Respawning With Timing
  52. Урок 52.00:05:51
    Creating The Project: Importing PUN 2
  53. Урок 53.00:04:52
    Importing Game Assets
  54. Урок 54.00:07:02
    Network Manager Script: Connecting To Photon With Player Name
  55. Урок 55.00:06:26
    Preparing UI Navigation
  56. Урок 56.00:11:18
    Creating Rooms Based On Game Mode Type- Custom Room Properties [Part-1]
  57. Урок 57.00:06:25
    Creating Rooms Based On Game Mode Type- Custom Room Properties [Part-2]
  58. Урок 58.00:11:43
    Joining Random Rooms Based On Game Mode
  59. Урок 59.00:10:41
    Listing Players In The Same Room [Part-1]
  60. Урок 60.00:08:24
    Listing Players In The Same Room [Part-2]
  61. Урок 61.00:10:12
    Player Ready Check Mechanism[Part-1]
  62. Урок 62.00:10:53
    Player Ready Check Mechanism[Part-2]
  63. Урок 63.00:10:14
    Loading Game Mode Scene Based On Game Mode For All Clients
  64. Урок 64.00:07:28
    Racing Game Mode: Player Selection UI
  65. Урок 65.00:12:51
    Racing Game Mode: Instantiating Players Based On Player Selection
  66. Урок 66.00:08:27
    Racing Game Mode: Car Movement Script
  67. Урок 67.00:09:21
    Racing Game Mode: PlayerSetup Script And Synchronizing Movement Across The Netwo
  68. Урок 68.00:14:09
    Racing Game Mode: Synchronizing Countdown To Start The Race!
  69. Урок 69.00:09:11
    Racing Game Mode: Who won?- Lap Controller Script
  70. Урок 70.00:13:35
    Racing Game Mode: Displaying The Race Results-Raise Events[Part-1]
  71. Урок 71.00:10:42
    Racing Game Mode: Displaying The Race Results - Raise Events[Part-2]
  72. Урок 72.00:08:12
    Racing Game Mode: Displaying Player Name On Top of Cars
  73. Урок 73.00:11:31
    Death Race Game Mode: Introduction to Scriptable Objects
  74. Урок 74.00:10:59
    Death Race Game Mode: Dynamic Player Selection With Scriptable Objects
  75. Урок 75.00:12:09
    Death Race Game Mode: Instantiating Players And Synchrozing Movement
  76. Урок 76.00:12:50
    Death Race Game Mode: Shooting With Bullets
  77. Урок 77.00:08:16
    Death Race Game Mode: Shooting With Rocket Launcher And Fire Rate
  78. Урок 78.00:10:03
    Death Race Game Mode: Shooting With Laser Gun
  79. Урок 79.00:06:37
    Death Race Game Mode: Synchronizing Shooting Across The Network
  80. Урок 80.00:11:39
    Death Race Game Mode: Killing Mechanism
  81. Урок 81.00:11:51
    Death Race Game Mode: Respawn Mechanism
  82. Урок 82.00:04:18
    Death Race Game Mode: Quit Match Mechanism