Урок 1.00:00:40
Course Introduction
Урок 2.00:01:30
What is Unity 3D?
Урок 3.00:03:31
Unity Interface and Navigating the Scene View
Урок 4.00:03:25
Creating and manipulating basic objects
Урок 5.00:01:34
Wrapping up the Basics of the Unity Editor
Урок 6.00:00:28
Introduction to Scripting and UI
Урок 7.00:00:58
Overview of Trivia Game
Урок 8.00:08:25
Creating the Question Banner
Урок 9.00:03:36
Adding the Answer Buttons
Урок 10.00:05:54
Introduction to Scripting
Урок 11.00:04:41
More Data Types
Урок 12.00:09:02
Creating a Structure
Урок 13.00:08:01
Finishing the Question Structure
Урок 14.00:12:27
Assigning the Question to the UI
Урок 15.00:06:30
Making the Answers Interactive
Урок 16.00:05:11
Assigning a Random Question
Урок 17.00:07:52
Getting the Question Numbers
Урок 18.00:05:40
Transitioning Between Questions
Урок 19.00:11:18
Showing Results
Урок 20.00:04:15
Creating a Play Again Button
Урок 21.00:05:49
Delay Next Question
Урок 22.00:09:05
Giving Feedback
Урок 23.00:10:16
Commenting the Code and Final Touches
Урок 24.00:04:48
Building the Game
Урок 25.00:00:33
Overview of the 2D Platformer
Урок 26.00:01:37
How 2D Platformer Design?
Урок 27.00:03:09
Creating the Project and Importing the 2D Package
Урок 28.00:06:19
Beginning Level 1 Design and Importing Assets
Урок 29.00:08:33
Setting Up the Elevator Platform
Урок 30.00:02:27
Setting up the Kill Floor
Урок 31.00:05:10
Creating the UI for Health
Урок 32.00:06:24
Spinning the Buzzsaw and Depleting Health
Урок 33.00:08:12
Setting up the knockBack Function
Урок 34.00:06:24
Pausing Movement for knockback
Урок 35.00:07:13
Transitioning to the next Level
Урок 36.00:12:09
Designing the Second Level
Урок 37.00:10:08
Making the Buzzsaw move up and down
Урок 38.00:07:57
Designing Level 2
Урок 39.00:07:44
Adding the Play Again Button
Урок 40.00:03:07
Putting in Backgrounds
Урок 41.00:08:23
Showing a Message at the end of a Level
Урок 42.00:05:28
Freezing the Player at the end of a Level
Урок 43.00:03:36
Improving Level Creating Workflow
Урок 44.00:03:59
Adding Audio
Урок 45.00:04:58
Wrapping up audio and fixing collision bug
Урок 46.00:01:47
Overview of Horror FPS
Урок 47.00:01:45
Introduction to Horror Shooter Game and Finite State Machines
Урок 48.00:05:14
Creating the Project and Importing Assets
Урок 49.00:05:11
Building the Scene for Character Naviagtion
Урок 50.00:07:27
Baking the Nav Mesh and Setting a Destination
Урок 51.00:09:46
Finding the Closest Waypoint
Урок 52.00:09:44
Creating the Pursue Behavior
Урок 53.00:08:38
Turning The Head
Урок 54.00:08:21
Restructuring Scan For Player
Урок 55.00:08:20
Casting A Ray To Check For Player
Урок 56.00:03:57
Creating Rays At More Angles
Урок 57.00:08:57
Making Enemy Look At The Player
Урок 58.00:09:59
Tilting The Enemy When Going Up Ramps
Урок 59.00:07:34
Lighting The Scene
Урок 60.00:09:58
Giving The Enemy An Animation
Урок 61.00:04:29
Cleaning Up The AI Test Scene
Урок 62.00:11:42
Introduction To Particle Systems
Урок 63.00:11:16
Creating The Flame Thrower Effect
Урок 64.00:06:26
Making The Flame Thrower Effect Work While Moving
Урок 65.00:07:06
Testing For Flame Thrower Collision
Урок 66.00:07:57
Creating The Death Screen And Managing Health
Урок 67.00:11:24
Take Damage And Heal Functions
Урок 68.00:09:01
Creating Conditions for Flame Thrower Toggle
Урок 69.00:06:52
Creating The Toggle Flame Function
Урок 70.00:04:18
Improving Enemy Collision
Урок 71.00:03:38
Importing the Stun Gun Assets
Урок 72.00:11:21
Creating The Stun Gun Particles
Урок 73.00:08:20
Making the Stun Gun Reduce Enemy Health
Урок 74.00:04:32
Creating The Disable Corutine
Урок 75.00:03:53
Managing Stun Gun Input
Урок 76.00:11:07
Limiting Stun Gun Shots
Урок 77.00:09:17
Improving The Disabled State
Урок 78.00:07:30
Hiding The Cursor And Fixing Healing
Урок 79.00:04:22
Improving the Collision for the Player
Урок 80.00:10:28
Setting Up The Charging Station
Урок 81.00:04:22
Recharging The Stungun
Урок 82.00:06:25
Showing Recharge Message
Урок 83.00:00:44
Overview of Level Building
Урок 84.00:10:44
Making Some Of The Environment Prefabs
Урок 85.00:02:50
Making The Rest Of The Environment Prefabs
Урок 86.00:07:35
Setting Up And Animators For The Door And Door Switch
Урок 87.00:08:34
Making The Door Open And Close Automaticly
Урок 88.00:10:42
Unlocking A Door With The Door Switch
Урок 89.00:09:28
Changing The Door Appearance When Locked
Урок 90.00:07:36
Adding Lights To The Prefabs
Урок 91.00:07:07
Setting Up The Scene For Level Building
Урок 92.00:08:14
Making the First Room
Урок 93.00:07:54
Finishing The Rest Of The Walls
Урок 94.00:05:33
Laying Out The Props For The First Room
Урок 95.00:06:06
Laying Out The Rest Of The Props In The Level
Урок 96.00:06:10
Making the Level's Nav Mesh
Урок 97.00:07:45
Adding the Enemies and their Paths
Урок 98.00:04:34
Locking the Doors and Targeting the Player
Урок 99.00:08:04
Fixing The Tilt Bug
Урок 100.00:05:18
Adding Ceiling and Overhead Lights
Урок 101.00:07:52
Adding the End Game Condition
Урок 102.00:00:51
Overview of Adding the Sounds and Finishing the Game
Урок 103.00:03:31
Going Over the Sound Effects and Adding Ambient Sound
Урок 104.00:06:52
Adding the Stun Gun Fire Sound
Урок 105.00:10:26
Adding the Recharge Sound
Урок 106.00:09:56
Adding the Enemy Movement Audio
Урок 107.00:03:33
Adding the Flame Audio
Урок 108.00:07:00
Adding the Hurt Sounds
Урок 109.00:04:15
Adding the Door Opening and Closing Audio
Урок 110.00:08:50
Setting up the Snapshots for the Reverb Effect
Урок 111.00:08:26
Setting up the Snapshot Triggers
Урок 112.00:08:43
Final Fixes and Making the Build
Урок 113.00:03:43
Course Recap and Future Resources