• Урок 1. 00:04:42
    What is Augmented Reality
  • Урок 2. 00:05:59
    WHAT IS VIRTUAL REALITY | Differences between AR & VR
  • Урок 3. 00:10:52
    Installation of Unity, 2019.2 Update
  • Урок 4. 00:00:52
    Basics of Unity | Section Intro
  • Урок 5. 00:04:54
    Understanding different panels in Unity
  • Урок 6. 00:10:37
    Moving, rotating & scaling Gameobjects in Unity
  • Урок 7. 00:07:38
    Game Panel in Unity
  • Урок 8. 00:08:32
    Physics in Unity
  • Урок 9. 00:01:46
    Increasing the light intensity
  • Урок 10. 00:03:56
    Adding colors to Gameobject
  • Урок 11. 00:03:56
    Adding textures to Gameobject
  • Урок 12. 00:04:23
    Parent and child Gameobjects in Unity
  • Урок 13. 00:05:13
    Local/Global and Pivot/Center tools in Unity
  • Урок 14. 00:06:59
    Prefabs in Unity
  • Урок 15. 00:04:45
    What are Scripts?
  • Урок 16. 00:07:57
    Rotating the spheres
  • Урок 17. 00:03:21
    Revolving the spheres
  • Урок 18. 00:01:36
    AUGMENTED REALITY ONE (ARONE) SECTION INTRODUCTION
  • Урок 19. 00:05:58
    Importing Vuforia package inside Unity
  • Урок 20. 00:09:14
    Importing Vuforia package via Vufora Core Samples
  • Урок 21. 00:04:33
    Web Camera output and creating the ARONE License Key
  • Урок 22. 00:02:14
    Capturing an Image
  • Урок 23. 00:08:12
    Creating a Vuforia Database and uploading Image Targets
  • Урок 24. 00:11:01
    Projecting Barbarian 3D Model on Image Target
  • Урок 25. 00:12:38
    Testing the output on an Android smartphone
  • Урок 26. 00:11:53
    Testing the output on iPhone or iPad
  • Урок 27. 00:03:42
    Sketching the Images for ARBook
  • Урок 28. 00:07:31
    Importing the License Key
  • Урок 29. 00:05:16
    Upload the Image Targets inside Vuforia Database
  • Урок 30. 00:13:20
    Customising the Sun Image Target
  • Урок 31. 00:10:43
    Customising the House Image Target
  • Урок 32. 00:07:15
    Customising the Car Image Target
  • Урок 33. 00:11:21
    Customising the Ship Image Target
  • Урок 34. 00:07:59
    Customising the Aeroplane Image Target
  • Урок 35. 00:05:34
    Adding and moving the cloud objects
  • Урок 36. 00:06:04
    Understanding the problem behind Aeroplane Image Target
  • Урок 37. 00:14:54
    Resetting the position of Aeroplane model
  • Урок 38. 00:12:48
    Resetting the position of Cloud models
  • Урок 39. 00:07:52
    Customising the AR Book Cover Image Target
  • Урок 40. 00:09:24
    Integrating 3D Text
  • Урок 41. 00:08:37
    Building the ARBook app
  • Урок 42. 00:00:47
    Augmented Reality Book Intro
  • Урок 43. 00:05:54
    Sketching images on a drawing book
  • Урок 44. 00:11:47
    Setting Up License Key for ARBook app
  • Урок 45. 00:09:25
    Customizing Sun Image Target
  • Урок 46. 00:10:10
    Customizing the HOUSE Image Target
  • Урок 47. 00:10:26
    Customizing the SHIP Image Target
  • Урок 48. 00:06:12
    Customizing the CAR Image Target
  • Урок 49. 00:07:47
    Customizing the FOREST Image Target
  • Урок 50. 00:10:00
    Customizing the AeroPlane Image Target
  • Урок 51. 00:07:32
    Adding Cloud models
  • Урок 52. 00:08:49
    Customizing the ARBOOK Cover Image Target
  • Урок 53. 00:09:19
    Adding 3D Text on top of Image Target
  • Урок 54. 00:05:13
    Building the APK file of ARBOOK App
  • Урок 55. 00:02:26
    Output of ARBook Application
  • Урок 56. 00:03:51
    Problem related to Ship & Aeroplane Image Target
  • Урок 57. 00:08:11
    DefaultTrackableEventHandler Script Update
  • Урок 58. 00:17:23
    Solution for Ship & Aeroplane Image Target problem
  • Урок 59. 00:01:13
    ARBOOK FINAL OUTPUT
  • Урок 60. 00:12:59
    Reset the SHIP to it's original position
  • Урок 61. 00:12:37
    Reset the Aeroplane and Cloud Gameobject
  • Урок 62. 00:01:04
    Section Introduction
  • Урок 63. 00:01:13
    Which greeting card to use?
  • Урок 64. 00:02:58
    Importing the Vuforia package and adding the License key
  • Урок 65. 00:05:58
    Creating Image Target within Unity
  • Урок 66. 00:11:40
    Customising the first Image Target
  • Урок 67. 00:12:29
    Creating a college on second Image Target
  • Урок 68. 00:02:08
    Tracking multiple image targets simultaneously
  • Урок 69. 00:06:11
    Playing a video file in Augmented Reality
  • Урок 70. 00:10:10
    Playing an audio file when the card is opened
  • Урок 71. 00:06:26
    Happy birthday text using 3D Text
  • Урок 72. 00:04:03
    Crediting the author
  • Урок 73. 00:07:30
    Building the app on an Android smartphone
  • Урок 74. 00:01:09
    Section Introduction
  • Урок 75. 00:06:07
    Creating a Canvas and adding a Background image
  • Урок 76. 00:06:35
    Adding a 2D UI Text
  • Урок 77. 00:08:25
    Designing UI buttons inside the Canvas
  • Урок 78. 00:01:31
    What is an Eventsystem in Unity
  • Урок 79. 00:11:23
    Programming the UI buttons
  • Урок 80. 00:10:51
    Programming Back and Exit button inside the AR Scene
  • Урок 81. 00:00:49
    Section Introduction
  • Урок 82. 00:07:04
    Adding license key and database
  • Урок 83. 00:05:34
    Creating a Virtual Button on the Image Target along with Sphere and Cube
  • Урок 84. 00:10:06
    Programming the Virtual Button
  • Урок 85. 00:06:04
    Building the App
  • Урок 86. 00:01:29
    Section Introduction
  • Урок 87. 00:06:00
    Adding License Key and Database
  • Урок 88. 00:04:16
    Creating Multiple Virtual Buttons
  • Урок 89. 00:11:35
    Playing multiple video files on Image Target
  • Урок 90. 00:03:28
    Deactivating the videos
  • Урок 91. 00:13:06
    Programming the 3 Virtual Buttons
  • Урок 92. 00:04:45
    Building the app and testing the output
  • Урок 93. 00:00:50
    Section Introduction
  • Урок 94. 00:02:16
    List of Ground Plane supported device
  • Урок 95. 00:01:17
    Setting up the Project
  • Урок 96. 00:07:13
    Markerless Augmented Reality : Placing an object on ground surface
  • Урок 97. 00:10:01
    Placing a Life Size Car in Real World
  • Урок 98. 00:07:39
    Adding Realistic shadows to the Car
  • Урок 99. 00:09:54
    Mid Air feature : Placing a miniature Helicopter in Mid air
  • Урок 100. 00:00:50
    Superimposition Based AR Section Introduction
  • Урок 101. 00:02:53
    Criteria for Object Recognition & Scanning
  • Урок 102. 00:07:25
    Procedure for scanning a 3D Object
  • Урок 103. 00:06:00
    Generating License Key
  • Урок 104. 00:05:39
    Superimposing a CAR 3D Model on top of a Real Toy Car
  • Урок 105. 00:04:27
    Building the ARObject Tracking app
  • Урок 106. 00:00:48
    Cylindrical Target Section Introduction
  • Урок 107. 00:03:55
    Steps for creating a Cylinder Target
  • Урок 108. 00:11:10
    Creating Cylinder Target Database
  • Урок 109. 00:10:55
    Projecting Plane 3D Models surrounding the Cylinder Target
  • Урок 110. 00:06:59
    Projecting Cloud 3D Models
  • Урок 111. 00:04:31
    Adding Earth & Terrain Models
  • Урок 112. 00:09:24
    Animating the GameObjects
  • Урок 113. 00:04:24
    Building the AR Cylindrical Target Project
  • Урок 114. 00:00:42
    Vuforia Video Playback App Intro
  • Урок 115. 00:09:10
    Importing Vuforia Core Samples
  • Урок 116. 00:05:54
    ARCamera's Far Clip plane Bug
  • Урок 117. 00:04:53
    Customizing Thumbnail and Video
  • Урок 118. 00:07:55
    Playing Two Video's
  • Урок 119. 00:02:41
    Changing the Video's shader
  • Урок 120. 00:06:22
    Deleting the Common UI component & building the app
  • Урок 121. 00:01:05
    Vuforia Cloud Recognition Intro
  • Урок 122. 00:08:52
    Understanding the Cloud Reco Scene & testing it's output
  • Урок 123. 00:13:42
    Creating Vuforia Cloud Database and linking it with Unity Project
  • Урок 124. 00:13:18
    2 Adjustments for viewing Gameobject properly on top of Image Target
  • Урок 125. 00:18:40
    Information Panel for the Cloud Image Targets
  • Урок 126. 00:07:13
    Information Panel for the 3rd Cloud Image Target
  • Урок 127. 00:02:25
    Removing the Cloud Target Info & Common UI
  • Урок 128. 00:00:32
    User Defined Target App Intro
  • Урок 129. 00:04:44
    Adding License Key & Importing Vuforia Core Samples
  • Урок 130. 00:05:41
    Understanding the Working of User Defined Target Scene
  • Урок 131. 00:07:43
    Rearranging the Canvas Component
  • Урок 132. 00:05:12
    Installing Illustrator and setting up Vumark designer files
  • Урок 133. 00:14:35
    Designing a Vumark Template
  • Урок 134. 00:06:21
    Encoding Numeric data & generating Image Targets from Numeric Vumark Template
  • Урок 135. 00:11:09
    Understanding the components inside Vumarks Sample Scene
  • Урок 136. 00:08:19
    Resolving the bugs inside Vumarks scene
  • Урок 137. 00:16:20
    Decoding Numeric data from Vumark Image Targets
  • Урок 138. 00:09:29
    Encoding String data & generating Image Targets from String Vumark Template
  • Урок 139. 00:11:24
    Decoding String data from Vumark Image Targets
  • Урок 140. 00:06:06
    Encoding Byte data & generating Image Targets from Byte Vumark Template
  • Урок 141. 00:07:12
    Decoding Byte data from Vumark Image Targets
  • Урок 142. 00:04:39
    What is Multi-Target? Capturing images for multi target
  • Урок 143. 00:17:58
    Rescaling the images from cm to pixels as per aspect ratio
  • Урок 144. 00:06:42
    Adding images to Cuboid Target
  • Урок 145. 00:05:49
    Testing the Multi Target output
  • Урок 146. 00:13:58
    Adding animations and effects to Multi Target scene
  • Урок 147. 00:14:41
    Seeing through the Box using depth mask material
  • Урок 148. 00:04:25
    Creating a square hole on top of the box
  • Урок 149. 00:11:33
    Adding fire monster and flames
  • Урок 150. 00:03:05
    Editing the DepthMask Shader
  • Урок 151. 00:17:42
    Adding Nebula and Galaxies to the window portal
  • Урок 152. 00:13:14
    Creating a mini solar system
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