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What is Augmented Reality
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WHAT IS VIRTUAL REALITY | Differences between AR & VR
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Installation of Unity, 2019.2 Update
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Basics of Unity | Section Intro
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Understanding different panels in Unity
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Moving, rotating & scaling Gameobjects in Unity
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Game Panel in Unity
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Physics in Unity
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Increasing the light intensity
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Adding colors to Gameobject
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Adding textures to Gameobject
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Parent and child Gameobjects in Unity
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Local/Global and Pivot/Center tools in Unity
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Prefabs in Unity
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What are Scripts?
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Rotating the spheres
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Revolving the spheres
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AUGMENTED REALITY ONE (ARONE) SECTION INTRODUCTION
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Importing Vuforia package inside Unity
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Importing Vuforia package via Vufora Core Samples
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Web Camera output and creating the ARONE License Key
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Capturing an Image
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Creating a Vuforia Database and uploading Image Targets
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Projecting Barbarian 3D Model on Image Target
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Testing the output on an Android smartphone
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Testing the output on iPhone or iPad
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Sketching the Images for ARBook
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Importing the License Key
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Upload the Image Targets inside Vuforia Database
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Customising the Sun Image Target
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Customising the House Image Target
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Customising the Car Image Target
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Customising the Ship Image Target
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Customising the Aeroplane Image Target
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Adding and moving the cloud objects
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Understanding the problem behind Aeroplane Image Target
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Resetting the position of Aeroplane model
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Resetting the position of Cloud models
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Customising the AR Book Cover Image Target
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Integrating 3D Text
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Building the ARBook app
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Augmented Reality Book Intro
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Sketching images on a drawing book
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Setting Up License Key for ARBook app
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Customizing Sun Image Target
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Customizing the HOUSE Image Target
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Customizing the SHIP Image Target
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Customizing the CAR Image Target
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Customizing the FOREST Image Target
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Customizing the AeroPlane Image Target
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Adding Cloud models
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Customizing the ARBOOK Cover Image Target
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Adding 3D Text on top of Image Target
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Building the APK file of ARBOOK App
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Output of ARBook Application
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Problem related to Ship & Aeroplane Image Target
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DefaultTrackableEventHandler Script Update
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Solution for Ship & Aeroplane Image Target problem
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ARBOOK FINAL OUTPUT
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Reset the SHIP to it's original position
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Reset the Aeroplane and Cloud Gameobject
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Section Introduction
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Which greeting card to use?
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Importing the Vuforia package and adding the License key
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Creating Image Target within Unity
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Customising the first Image Target
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Creating a college on second Image Target
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Tracking multiple image targets simultaneously
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Playing a video file in Augmented Reality
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Playing an audio file when the card is opened
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Happy birthday text using 3D Text
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Crediting the author
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Building the app on an Android smartphone
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Section Introduction
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Creating a Canvas and adding a Background image
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Adding a 2D UI Text
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Designing UI buttons inside the Canvas
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What is an Eventsystem in Unity
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Programming the UI buttons
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Programming Back and Exit button inside the AR Scene
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Section Introduction
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Adding license key and database
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Creating a Virtual Button on the Image Target along with Sphere and Cube
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Programming the Virtual Button
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Building the App
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Section Introduction
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Adding License Key and Database
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Creating Multiple Virtual Buttons
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Playing multiple video files on Image Target
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Deactivating the videos
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Programming the 3 Virtual Buttons
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Building the app and testing the output
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Section Introduction
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List of Ground Plane supported device
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Setting up the Project
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Markerless Augmented Reality : Placing an object on ground surface
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Placing a Life Size Car in Real World
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Adding Realistic shadows to the Car
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Mid Air feature : Placing a miniature Helicopter in Mid air
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Superimposition Based AR Section Introduction
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Criteria for Object Recognition & Scanning
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Procedure for scanning a 3D Object
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Generating License Key
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Superimposing a CAR 3D Model on top of a Real Toy Car
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Building the ARObject Tracking app
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Cylindrical Target Section Introduction
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Steps for creating a Cylinder Target
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Creating Cylinder Target Database
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Projecting Plane 3D Models surrounding the Cylinder Target
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Projecting Cloud 3D Models
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Adding Earth & Terrain Models
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Animating the GameObjects
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Building the AR Cylindrical Target Project
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Vuforia Video Playback App Intro
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Importing Vuforia Core Samples
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ARCamera's Far Clip plane Bug
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Customizing Thumbnail and Video
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Playing Two Video's
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Changing the Video's shader
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Deleting the Common UI component & building the app
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Vuforia Cloud Recognition Intro
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Understanding the Cloud Reco Scene & testing it's output
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Creating Vuforia Cloud Database and linking it with Unity Project
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2 Adjustments for viewing Gameobject properly on top of Image Target
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Information Panel for the Cloud Image Targets
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Information Panel for the 3rd Cloud Image Target
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Removing the Cloud Target Info & Common UI
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User Defined Target App Intro
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Adding License Key & Importing Vuforia Core Samples
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Understanding the Working of User Defined Target Scene
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Rearranging the Canvas Component
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Installing Illustrator and setting up Vumark designer files
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Designing a Vumark Template
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Encoding Numeric data & generating Image Targets from Numeric Vumark Template
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Understanding the components inside Vumarks Sample Scene
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Resolving the bugs inside Vumarks scene
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Decoding Numeric data from Vumark Image Targets
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Encoding String data & generating Image Targets from String Vumark Template
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Decoding String data from Vumark Image Targets
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Encoding Byte data & generating Image Targets from Byte Vumark Template
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Decoding Byte data from Vumark Image Targets
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What is Multi-Target? Capturing images for multi target
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Rescaling the images from cm to pixels as per aspect ratio
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Adding images to Cuboid Target
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Testing the Multi Target output
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Adding animations and effects to Multi Target scene
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Seeing through the Box using depth mask material
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Creating a square hole on top of the box
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Adding fire monster and flames
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Editing the DepthMask Shader
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Adding Nebula and Galaxies to the window portal
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Creating a mini solar system