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Премиум
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    What is Augmented Reality
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    WHAT IS VIRTUAL REALITY | Differences between AR & VR
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    Installation of Unity, 2019.2 Update
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    Basics of Unity | Section Intro
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    Understanding different panels in Unity
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    Moving, rotating & scaling Gameobjects in Unity
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    Game Panel in Unity
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    Physics in Unity
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    Increasing the light intensity
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    Adding colors to Gameobject
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    Adding textures to Gameobject
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    Parent and child Gameobjects in Unity
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    Local/Global and Pivot/Center tools in Unity
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    Prefabs in Unity
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    What are Scripts?
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    Rotating the spheres
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    Revolving the spheres
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    AUGMENTED REALITY ONE (ARONE) SECTION INTRODUCTION
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    Importing Vuforia package inside Unity
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    Importing Vuforia package via Vufora Core Samples
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    Web Camera output and creating the ARONE License Key
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    Capturing an Image
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    Creating a Vuforia Database and uploading Image Targets
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    Projecting Barbarian 3D Model on Image Target
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    Testing the output on an Android smartphone
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    Testing the output on iPhone or iPad
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    Sketching the Images for ARBook
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    Importing the License Key
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    Upload the Image Targets inside Vuforia Database
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    Customising the Sun Image Target
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    Customising the House Image Target
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    Customising the Car Image Target
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    Customising the Ship Image Target
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    Customising the Aeroplane Image Target
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    Adding and moving the cloud objects
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    Understanding the problem behind Aeroplane Image Target
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    Resetting the position of Aeroplane model
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    Resetting the position of Cloud models
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    Customising the AR Book Cover Image Target
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    Integrating 3D Text
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    Building the ARBook app
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    Augmented Reality Book Intro
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    Sketching images on a drawing book
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    Setting Up License Key for ARBook app
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    Customizing Sun Image Target
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    Customizing the HOUSE Image Target
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    Customizing the SHIP Image Target
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    Customizing the CAR Image Target
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    Customizing the FOREST Image Target
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    Customizing the AeroPlane Image Target
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    Adding Cloud models
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    Customizing the ARBOOK Cover Image Target
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    Adding 3D Text on top of Image Target
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    Building the APK file of ARBOOK App
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    Output of ARBook Application
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    Problem related to Ship & Aeroplane Image Target
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    DefaultTrackableEventHandler Script Update
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    Solution for Ship & Aeroplane Image Target problem
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    ARBOOK FINAL OUTPUT
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    Reset the SHIP to it's original position
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    Reset the Aeroplane and Cloud Gameobject
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    Section Introduction
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    Which greeting card to use?
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    Importing the Vuforia package and adding the License key
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    Creating Image Target within Unity
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    Customising the first Image Target
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    Creating a college on second Image Target
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    Tracking multiple image targets simultaneously
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    Playing a video file in Augmented Reality
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    Playing an audio file when the card is opened
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    Happy birthday text using 3D Text
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    Crediting the author
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    Building the app on an Android smartphone
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    Section Introduction
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    Creating a Canvas and adding a Background image
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    Adding a 2D UI Text
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    Designing UI buttons inside the Canvas
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    What is an Eventsystem in Unity
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    Programming the UI buttons
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    Programming Back and Exit button inside the AR Scene
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    Section Introduction
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    Adding license key and database
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    Creating a Virtual Button on the Image Target along with Sphere and Cube
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    Programming the Virtual Button
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    Building the App
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    Section Introduction
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    Adding License Key and Database
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    Creating Multiple Virtual Buttons
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    Playing multiple video files on Image Target
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    Deactivating the videos
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    Programming the 3 Virtual Buttons
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    Building the app and testing the output
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    Section Introduction
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    List of Ground Plane supported device
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    Setting up the Project
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    Markerless Augmented Reality : Placing an object on ground surface
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    Placing a Life Size Car in Real World
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    Adding Realistic shadows to the Car
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    Mid Air feature : Placing a miniature Helicopter in Mid air
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    Superimposition Based AR Section Introduction
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    Criteria for Object Recognition & Scanning
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    Procedure for scanning a 3D Object
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    Generating License Key
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    Superimposing a CAR 3D Model on top of a Real Toy Car
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    Building the ARObject Tracking app
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    Cylindrical Target Section Introduction
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    Steps for creating a Cylinder Target
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    Creating Cylinder Target Database
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    Projecting Plane 3D Models surrounding the Cylinder Target
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    Projecting Cloud 3D Models
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    Adding Earth & Terrain Models
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    Animating the GameObjects
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    Building the AR Cylindrical Target Project
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    Vuforia Video Playback App Intro
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    Importing Vuforia Core Samples
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    ARCamera's Far Clip plane Bug
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    Customizing Thumbnail and Video
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    Playing Two Video's
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    Changing the Video's shader
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    Deleting the Common UI component & building the app
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    Vuforia Cloud Recognition Intro
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    Understanding the Cloud Reco Scene & testing it's output
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    Creating Vuforia Cloud Database and linking it with Unity Project
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    2 Adjustments for viewing Gameobject properly on top of Image Target
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    Information Panel for the Cloud Image Targets
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    Information Panel for the 3rd Cloud Image Target
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    Removing the Cloud Target Info & Common UI
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    User Defined Target App Intro
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    Adding License Key & Importing Vuforia Core Samples
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    Understanding the Working of User Defined Target Scene
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    Rearranging the Canvas Component
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    Installing Illustrator and setting up Vumark designer files
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    Designing a Vumark Template
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    Encoding Numeric data & generating Image Targets from Numeric Vumark Template
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    Understanding the components inside Vumarks Sample Scene
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    Resolving the bugs inside Vumarks scene
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    Decoding Numeric data from Vumark Image Targets
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    Encoding String data & generating Image Targets from String Vumark Template
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    Decoding String data from Vumark Image Targets
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    Encoding Byte data & generating Image Targets from Byte Vumark Template
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    Decoding Byte data from Vumark Image Targets
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    What is Multi-Target? Capturing images for multi target
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    Rescaling the images from cm to pixels as per aspect ratio
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    Adding images to Cuboid Target
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    Testing the Multi Target output
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    Adding animations and effects to Multi Target scene
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    Seeing through the Box using depth mask material
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    Creating a square hole on top of the box
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    Adding fire monster and flames
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    Editing the DepthMask Shader
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    Adding Nebula and Galaxies to the window portal
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    Creating a mini solar system