-
Урок 1.
00:02:25
Introduction
-
Урок 2.
00:03:32
Download single player project and test it
-
Урок 3.
00:08:39
Getting the scripts ready for multiplayer
-
Урок 4.
00:01:17
Temporarly disabling enemies and vehicles
-
Урок 5.
00:04:24
Adding firebolt prefabs
-
Урок 6.
00:11:39
Firing red or blue firebolts
-
Урок 7.
00:04:19
Create new player costume materials
-
Урок 8.
00:04:22
Swapping player costumes for multiplayer use
-
Урок 9.
00:06:46
Adding the multiplayer network manager and HUD
-
Урок 10.
00:06:09
Creating multiplayer spawn points
-
Урок 11.
00:03:05
Launching 2 games simultaneously on your computer
-
Урок 12.
00:03:43
Controlling only one player character in multiplayer
-
Урок 13.
00:05:20
Synchronizing firebolts from server to clients
-
Урок 14.
00:03:38
Synchronizing player position and animations
-
Урок 15.
00:06:51
Creating player unique names part 1 of 2
-
Урок 16.
00:06:23
Creating player unique names part 2 of 2
-
Урок 17.
00:09:11
Programming player taking damage on all clients
-
Урок 18.
00:04:35
Displaying health points as text
-
Урок 19.
00:12:31
Create a health bar
-
Урок 20.
00:02:01
Synchronizing healthbar across clients and testing
-
Урок 21.
00:04:15
Prevent shooting firebolts when dead
-
Урок 22.
00:10:34
Programming the multiplayer respawn
-
Урок 23.
00:01:31
How to easily test multiplayer by running multiple builds
-
Урок 24.
00:07:13
Synchronizing respawn on server and clients
-
Урок 25.
00:01:15
Testing the player life cycle
-
Урок 26.
00:12:35
Respawn player visual countdown timer
-
Урок 27.
00:11:01
Keeping score of player kills count
-
Урок 28.
00:03:26
Multiplayer enemy spawn point setup
-
Урок 29.
00:11:41
Programming the enemy respawn script
-
Урок 30.
00:07:59
Tweaking the enemy respawning logic
-
Урок 31.
00:01:33
Adding multiple enemy spawn points
-
Урок 32.
00:04:22
Synchronizing vehicles in multiplayer games
-
Урок 33.
00:06:09
Camera follow local player and lighting effects
-
Урок 34.
00:02:52
Synchronize vehicle collision with server and clients
-
Урок 35.
00:00:50
Overview of hosting a Unity game online
-
Урок 36.
00:01:48
Create an online git repository
-
Урок 37.
00:04:55
Unity online git repository setup
-
Урок 38.
00:03:13
Unity Editor git settings
-
Урок 39.
00:07:11
Unity Cloud multiplayer setup matchmaking
-
Урок 40.
00:04:22
Launching a build in Unity Cloud
-
Урок 41.
00:15:14
Create a custom multiplayer menu and script
-
Урок 42.
00:07:41
Connecting the custom network manager to the play level